<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-381742426197037712</id><updated>2012-01-31T23:01:53.002-02:00</updated><category term='Random'/><category term='Reviews'/><category term='C++'/><category term='Engines'/><category term='Assassins Creed'/><category term='E3 2010'/><category term='Microsoft'/><category term='Prince of Persia'/><category term='Ubisoft'/><category term='Unreal3'/><category term='Nintendo'/><category term='Aulas'/><category term='UDK'/><category term='Tutoriais'/><category term='PSP'/><category term='Eventos'/><category term='Gadgets'/><category term='3D Printer'/><category term='Windows'/><category term='EA'/><category term='animação'/><category term='E3'/><category term='Steampunk'/><category term='SBGames'/><title type='text'>Indie Development Compendium</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>23</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-983857667118458504</id><published>2010-06-17T01:25:00.000-03:00</published><updated>2010-06-20T05:31:25.195-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='Eventos'/><category scheme='http://www.blogger.com/atom/ns#' term='E3 2010'/><category scheme='http://www.blogger.com/atom/ns#' term='Nintendo'/><category scheme='http://www.blogger.com/atom/ns#' term='E3'/><title type='text'>Nintendo Press Conference @ E3 2010 - Review</title><content type='html'>Uma das conferências mais aguardadas graças à toda especulação em torno do Nintendo 3DS, além de jogos como Zelda, Epic Mickey e Metroid. Já posso adiantar a vocês que a Nintendo não decepcionou e tanto aguardo valeu, e muito, a pena. Mas não se anime achando que verá algum vídeo do 3DS funcionando porque infelizmente as câmeras não conseguem capturar o efeito, porém mais ao final do review você confere todos os detalhes acerca do novo portátil:&lt;br /&gt;&lt;br /&gt;A conferência começou com o anfitrião falando sobre as novas tecnologias que estão sendo empregadas nos jogos e que, "porém, a tecnologia é apenas uma ferramenta, e o que realmente importa é a experiência e as melhores experiências só aparecem quando a tecnologia e o Game Design estão em perfeita sintonia". Após essas sábias palavras fomos apresentados ao trailer de&lt;b&gt; The Legend of Zelda: Skyward Sword&lt;/b&gt; e após o trailer tivemos uma espécie de vídeo interativo que acabou resultando na presença de Miyamoto no palco para demonstrar a jogabilidade do novo título, porém infelizmente ele enfrentou alguns problemas técnicos durante a apresentação... Aparentemente alguma interferência wireless. Mas mesmo assim conseguimos ver o suficiente para dizer que parece ótimo! Confira abaixo toda a parte da conferência sobre o título:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ChM0ND3PNaw&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ChM0ND3PNaw&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;Skyward Sword ainda não tem data definida, porém, de acordo com Miyamoto ele será lançado ano que vem.&lt;br /&gt;&lt;br /&gt;Continuando a conferência tivemos o anúncio de um novo &lt;b&gt;NBA Jam&lt;/b&gt; exclusivo para Wii, seguido do trailer de &lt;b&gt;Mario Sports Mix&lt;/b&gt; que chega às lojas ano que vem:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xnK0JRJQl10&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/xnK0JRJQl10&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Depois tivemos o anúncio de &lt;b&gt;Wii Party&lt;/b&gt;, uma coletânea de jogos casuais:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/h1Ypun3bi9M&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/h1Ypun3bi9M&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;E o anúncio de &lt;b&gt;Just Dance 2 &lt;/b&gt;que terá mais de 40 novas músicas e suporte para até 8 jogadores ao mesmo tempo:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/tgeK9qsS2ks&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/tgeK9qsS2ks&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Logo após Just Dance 2 um novo jogo da franquia &lt;b&gt;Golden Sun&lt;/b&gt; foi anunciado para o DS. O game recebe o subtítulo de Dark Dawn e será lançado no fim desse ano.&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/fnWi9NZRDdE&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/fnWi9NZRDdE&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Outra novidade foi o remake de &lt;b&gt;007 GoldenEye&lt;/b&gt; um clássico do Nintendo 64 que agora está de volta, exclusivamente para Wii, e conta com 8 personagens clássicos da série, 16 modos de jogo, como paint ball, melee only e you only live twice, e a mesma jogabilidade do clássico. O jogo tem previsão de lançamento para o fim desse ano.&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/4Ye93OYb4C4&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/4Ye93OYb4C4&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;E então chegou a vez de anunciar &lt;b&gt;Epic Mickey&lt;/b&gt;! (um das principais razões para eu querer comprar um Wii) Para falar sobre o título subiram ao palco Warren Spector (Diretor de Criação da Junction Point) e Adam Creighton (Produtor de Epic Mickey). O jogo é ambientado em Wasteland: um mundo populado por versões alternativas de personagens aposentados, rejeitados ou esquecidos, e com cenários baseados nos cenários das histórias da Disney porém distorcidos.&lt;br /&gt;O conceito chave do jogo é a habilidade de Mickey pintar ou apagar personagens ou&amp;nbsp; partes dos cenários, e isso influencia no progresso e andamento do jogo, por exemplo na história dos NPC's e como eles te tratam.&lt;br /&gt;Mickey terá várias opções e cada uma com seus prêmios e seus custos.&lt;br /&gt;Há 3 tipos de zonas no jogo: Quest Zones (é onde você recebe missões), Action Zones (é onde você realiza as missões e interfere no desenrolar da história do jogo e na vida dos personagens) e Travel Zones (são zonas intermediárias que levam Mickey de um lugar a outro. São side-scrolling e são diretamente inspiradas nos clássicos Disney). Confira abaixo o gameplay mostrado no palco:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/D8fdARNYIC4&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/D8fdARNYIC4&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;E logo depois veio o anúncio de &lt;b&gt;Kirby's Epic Yarn&lt;/b&gt;. O jogo impressiona pela direção de arte e jogabilidade; Confiram:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/cSGw4Eue0_Q&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/cSGw4Eue0_Q&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;Kirby's Epic Yarn será lançado no segundo semestre desse ano, exclusivo no Wii.&lt;br /&gt;&lt;br /&gt;E após o anúncio de que &lt;b&gt;Dragon Quest IX&lt;/b&gt; chegará nos Estados Unidos dia 11 de julho para DS, foi mostrado um trailer de &lt;b&gt;Metroid: Other M&lt;/b&gt; para Wii, com lançamento dia 31 de agosto de 2010:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/lWuYpTh-foM&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/lWuYpTh-foM&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;E adivinha quem está de volta?! &lt;b&gt;Donkey Kong&lt;/b&gt;! (outra das razões!) Sim, após tanto tempo a franquia ressuscita em um novo título exclusivo para o Wii, e pelo trailer parece que o jogo irá honrar as antigas versões! Confiram abaixo o trailer de &lt;b&gt;Donkey Kong Returns&lt;/b&gt;:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/cv2ZW9jHZN4&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/cv2ZW9jHZN4&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;O game tem lançamento previsto para o fim do ano!&lt;br /&gt;&lt;br /&gt;E para encerrar a conferência, o aguardado anúncio do &lt;b&gt;Nintendo 3DS&lt;/b&gt;. O portátil da Nintendo agora conta com uma tela superior de 3,5 polegadas, melhorias gráficas, um slide pad que funciona como um controle analógico, além de sensores de movimento e giro integrados. O 3DS também oferece compatibilidade com os títulos que usam câmera do DSi tendo uma câmera interna, além de outras duas câmeras externas que possibilitam tirar fotos e vê-las em 3D. Ele também é capaz de reproduzir filmes em 3D! E, &lt;i&gt;quem diria&lt;/i&gt;, além de tudo isso ele ainda é um console!! Sim, e ele já tem seu primeiro título exclusivo com gameplay desenvolvido especificamente para ele. Seu nome: &lt;b&gt;Kid Icarus: Uprising&lt;/b&gt;. Confira o trailer abaixo: (Vale destacar que os gráficos melhoraram bastante! )&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ZRpnf_-IU40&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ZRpnf_-IU40&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;Detalhe: você vai poder jogar e assistir os filmes em 3D &lt;b&gt;sem o uso de óculos&lt;/b&gt;!! A tela do 3DS simula 3D!&lt;br /&gt;A comunicação também foi melhorada; agora o 3DS procura por conexões automaticamente periodicamente, tanto por internet quanto por outros 3DS e baixa dados automaticamente, então, por exemplo você pode descobrir novas fases, quests, ghost data e dados de rankings mesmo estando offline, pois as informações já foram baixadas. Ah, e de graça!&lt;br /&gt;Sobre os títulos a serem lançados para o 3DS foi confirmada parceria com várias desenvolvedoras (veja a figura abaixo) e tivemos o anúncio de alguns títulos como DJ Hero 3D (Activision), Mask of Miracle (Level 5), Kingdom Hearts e Final Fantasy (Square Enix), Saints Row (THQ), Madden NFL&amp;nbsp; e Fifa Soccer (EA), Resident Evil (Capcom) Batman (WarnerBros), Assassins Creed: Lost Legacy (Ubisoft), Ridge Racer (nome provisório - Bandai Namco Games) e Metal Gear Solid (Konami)!!!!!&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_1G9wlsPYw4E/TB3IFqjBYGI/AAAAAAAAALQ/yJZz_797ADA/s1600/partners.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/_1G9wlsPYw4E/TB3IFqjBYGI/AAAAAAAAALQ/yJZz_797ADA/s320/partners.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;E no fim da palestra foram disponibilizados vários Nintendos 3DS para que a platéia pudesse ver e jogar, além de alguns Wii com Zelda.&lt;br /&gt;Confira abaixo o vídeo, mas, como eu disse antes, não espere ver a imagem saltando da tela do 3DS pois a filmadora não captura o efeito da tela:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Y7BpaNvTQGg&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Y7BpaNvTQGg&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;E isso encerra o review da conferência da Nintendo na E3 2010.&lt;br /&gt;O que acharam?! Eu fiquei bem empolgado com os títulos e principalmente com o Nintendo 3DS!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-983857667118458504?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/983857667118458504/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2010/06/nintendo-press-conference-e3-2010.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/983857667118458504'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/983857667118458504'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2010/06/nintendo-press-conference-e3-2010.html' title='Nintendo Press Conference @ E3 2010 - Review'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_1G9wlsPYw4E/TB3IFqjBYGI/AAAAAAAAALQ/yJZz_797ADA/s72-c/partners.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-4823418952764031202</id><published>2010-06-16T17:23:00.003-03:00</published><updated>2010-06-20T00:20:47.285-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='Eventos'/><category scheme='http://www.blogger.com/atom/ns#' term='E3 2010'/><category scheme='http://www.blogger.com/atom/ns#' term='Ubisoft'/><category scheme='http://www.blogger.com/atom/ns#' term='E3'/><title type='text'>Ubisoft Press Conference @ E3 2010 - Review</title><content type='html'>Encerrando o primeiro dia de conferências da E3 de 2010 tivemos a Ubisoft, que focou a sua no tema "Games you can feel" (jogos que você pode sentir). É, basicamente, a proposta de desenvolver jogos que oferençam uma experiência mais envolvente para os jogadores.&lt;br /&gt;Durante a conferência tivemos demonstrações de títulos como Assassin's Creed: Brotherhood e Ghost Recon. Confira o review:&lt;br /&gt;&lt;br /&gt;A conferência começou com Tetsuya Mizuguchi (criador de Lumines, REZ e Space Channel 5) tomando o palco e jogando sua nova criação: &lt;b&gt;Child of Eden&lt;/b&gt;. O game é uma espécie de shooter com um visual caleidoscópico incrível. Confira:&lt;br /&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/pKivlywog-o&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/pKivlywog-o&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;Logo após a demo o afitrião Joel McHale (ator e comediante) entrou e anunciou &lt;b&gt;Assassin's Creed: Brotherhood&lt;/b&gt;; um dos titulos mais&amp;nbsp; esperados dessa conferência. O jogo contará com modo Multiplayer, novas características de gameplay, como explorar o cenário a cavalo, e um combate mais intenso, com IA (inteligência artificial) mais agressiva. O jogo será lançado dia 16 de novembro desse ano.&lt;/div&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/4ywCqkgO2lM&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/4ywCqkgO2lM&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Depois foi a vez de Shaun White entrar para apresentar &lt;b&gt;Shaun White Skateboarding&lt;/b&gt; junto com Nick Harper (Diretor de Criação) e Alexis Jolis-Desautels (Game Designer) contando como foi o processo criativo. Nesse jogo eles tentaram alcançar a ponto de vista de um skatista; como ele enxerga o cenário procurando por lugares onde possa realizar manobras. A idéia é usar todo o cenário como oportunidade para realizá-las.&lt;br /&gt;O jogador conta com a habilidade de transformar o ambiente enquanto joga.&lt;br /&gt;O mundo do jogo é controlado por uma autoridade chamada The Ministry que em sua tirania transformou o mundo em um lugar entediante e "cinza", e seu objetivo como skatista é trazer a vida e cores de volta para o mundo através do skate. O game conta também com um recurso chamado Shaping onde você pode modelar o corrimão enquanto faz um grind nele; Fica mais fácil de entender assistindo, então confira abaixo o gameplay apresentado:&lt;br /&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/In0uNVS9WFw&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/In0uNVS9WFw&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;Tá aí um jogo que me deu muita vontade de jogar!!&lt;br /&gt;&lt;br /&gt;Continuando a conferência&amp;nbsp; Joel começou a falar sobre as novas tecnologias dos consoles, quando foi interrompido por 6 pessoas que invadiram o salão com armas e começaram a atirar umas nas outras!&amp;nbsp; Sério! Mas as armas eram de plástico e tudo fazia parte do anúncio de um novo jogo chamado &lt;b&gt;Battle Tag&lt;/b&gt;, que conta com o uso de armas de plástico e coletes com sensores&amp;nbsp; que os jogadores irão vestir. A caixa do jogo vem com 2 armas, 2 coletes, 2 packs de munição, 1 alvo e 4 checkpoints. A idéia é basicamente a mesma de um jogo bem antigo, porém em Battle Tag você instala um jogo no computador que contabiliza os pontos e define o modo de jogo(aparentemente será mais do que correr pela casa atirando nos seus amigos) e você poderá upar seus dados para uma comunidade online. &lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/vizBWaNdSgQ&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/vizBWaNdSgQ&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;Em seguida o jogo apresentado foi &lt;b&gt;Innergy&lt;/b&gt;. É um jogo focado em relaxamento e conta com um sensor, que é colocado no dedo do jogador, que monitora seus batimentos cardíacos enquanto joga. Confira o vídeo abaixo para vê-lo funcionando:&lt;/div&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/y5cctZMOQwY&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/y5cctZMOQwY&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;Depois foi mostrada uma entrevista com os designers da Ubisoft falando sobre os novos meios de interação, seguido pelo trailer de um novo jogo que está sendo desenvolvido para o Kinect: &lt;b&gt;Motion Sports&lt;/b&gt;. E depois &lt;b&gt;Your Shape: Fitness Evolved&lt;/b&gt; foi apresentado. Basicamente o que foi mostrado foi um replay da apresentação feita na &lt;a href="http://indevcom.blogspot.com/2010/06/microsoft-press-conference-e3-2010.html"&gt;Conferência da Microsoft&lt;/a&gt; porém mais engraçada e com um pequeno add-on: a possibilidade de desafiar outros jogadores.&lt;/div&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/KgWUiFgTzMI&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/KgWUiFgTzMI&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;Em seguida foi a vez de &lt;b&gt;Raving Rabbids: Travel in Time&lt;/b&gt;, que será lançado dia 9 de novembro de 2010, exclusivo no Wii. Confira o trailer:&lt;br /&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&amp;nbsp;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/L6U-9_ba8Lk&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/L6U-9_ba8Lk&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;O próximo jogo apresentado foi &lt;b&gt;Ghost Recon: Future Soldier&lt;/b&gt;, que contará com vários gadgets hi-tech, armamento avançado e explosões massivas! Confira o trailer e o gameplay:&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&amp;nbsp;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/jMK5KTZs5Es&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/jMK5KTZs5Es&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;Depois foi mostrado o trailer de &lt;b&gt;Driver: San Francisco&lt;/b&gt;. O jogo promete retornar às origens, trazendo de volta o detetive Tanner (personagem do primeiro game) e seu arquiinimigo Jericho (do segundo game). O jogo também conta com a novidade de trocar de carro com uma habilidade chamada Shift. Confira o trailer e como essa habilidade funciona logo abaixo:&lt;br /&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&amp;nbsp;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/AUnQoh9vUow&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/AUnQoh9vUow&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;Depois quem entrou no palco foi Yves Guillemot (presidente e CEO da Ubisoft) apresentando 3 novos projetos: &lt;br /&gt;&lt;br /&gt;O primeiro deles tem o nome provisório de &lt;b&gt;Dust &lt;/b&gt;, que tem a previsão de ser lançado no segundo trimestre de 2011;&lt;br /&gt;O segundo foi &lt;b&gt;Rayman Origins&lt;/b&gt; (que está sendo desenvolvido por apenas 5 pessoas!);&lt;br /&gt;O terceiro foi &lt;b&gt;Mania Plane&lt;/b&gt;t: inspirado por Track Mania (um jogo de corrida da Ubisoft onde o jogador cria sua própria pista de corrida e compartilha com o mundo todo para que outros jogadores corram nela), Mania Planet oferecerá ferramentas para que os jogadores criem seus próprios jogos e compartilhem eles, com a possibilidade de vendê-los!&lt;br /&gt;Inicialmente serão oferecidas ferramentas para criar jogos em um desses 3 gêneros: FPS,&amp;nbsp; Corrida e RPG!&lt;br /&gt;&lt;br /&gt;Confira o vídeo abaixo que mostra os 3 projetos:&lt;br /&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&amp;nbsp;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/IVHTZ2b0wHo&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/IVHTZ2b0wHo&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;E a conferência foi encerrada ao som de "Beat it" de &lt;b&gt;Michael Jackson&lt;/b&gt;&amp;nbsp; e com o anúncio de um jogo de dança inspirado nas coreografias de MJ a ser lançado no fim do ano!&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&amp;nbsp;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/eVcuOzmGSvg&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/eVcuOzmGSvg&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;E em breve mais reviews!&lt;/div&gt;&lt;div style="font-family: Calibri; font-size: 11pt; margin: 0in;"&gt;&lt;b&gt;See ya soon!&lt;/b&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-4823418952764031202?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/4823418952764031202/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2010/06/ubisoft-press-conference-e3-2010-review.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/4823418952764031202'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/4823418952764031202'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2010/06/ubisoft-press-conference-e3-2010-review.html' title='Ubisoft Press Conference @ E3 2010 - Review'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-643770014423147937</id><published>2010-06-15T14:23:00.004-03:00</published><updated>2010-06-19T21:32:14.564-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='Eventos'/><category scheme='http://www.blogger.com/atom/ns#' term='EA'/><category scheme='http://www.blogger.com/atom/ns#' term='E3 2010'/><category scheme='http://www.blogger.com/atom/ns#' term='E3'/><title type='text'>EA Press Conference @ E3 2010 - Review</title><content type='html'>A 2ªa Conferência do dia foi da EA Games. Era uma das que eu estava mais ansioso pra ver graças à demo do Bulletstorm! E tanta ansiedade, a propósito, &amp;nbsp;foi muito bem recompensada (confira no final o vídeo e veja se você não concorda comigo) !!&lt;br /&gt;Além de Bulletstorm, tivemos prévias de títulos como Star Wars Old Republic, Dead Space 2, Crysis 2 e vários outros! Confira:&lt;br /&gt;&lt;br /&gt;A conferência começou com um trailer de &lt;b&gt;Need for Speed: Hot Pursuit&lt;/b&gt;, que leva a assinatura das mesmas mentes por trás de Burnout e tem a proposta de voltar às origens do N4S nesse novo título. Com lançamento anunciado para 16.11.2010, também foi anunciado que ele terá suporte ao Kinect.&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/w06n-ui79tM&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/w06n-ui79tM&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Dando continuidade à conferência quem subiu ao palco foi Steve Papoutsis, Produtor Executivo da Visceral Games para apresentar &lt;b&gt;Dead Space 2&lt;/b&gt;. Dois anos depois do lançamento do original, a sequência promete explorar ainda mais o horror no game e aparentemente cumpre a promessa:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/cIZM1pVAjv0&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/cIZM1pVAjv0&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;Dead Space 2 será lançado dia 25.01.2011&lt;br /&gt;&lt;br /&gt;Depois foi a vez de &lt;b&gt;Medal of Honor&lt;/b&gt;, que nesta versão é ambientado nas ruinas da cidade de Kabul, durante a guerra do Afeganistão. No palco foi demonstrado o multiplayer com 18 pessoas online. O lançamento está previsto para 12.10.2010, com beta test aberto a partir de 21 de junho!&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/39RurQbLvJk&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/39RurQbLvJk&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Aproveitando o clima de tiroteio a EA anunciou o lançamento do &lt;b&gt;Gun Club&lt;/b&gt;. Uma espécie de comunidade para jogadores de shooter games, com algumas novidades como o acesso prévio ao teste beta dos jogos, destavamento de itens, etc..&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ifLpxNahAOo&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ifLpxNahAOo&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;Lançamento dia 17.06.2010&lt;br /&gt;&lt;br /&gt;Ainda sobre shooters foi anunciada a expansão de &lt;b&gt;Battlefield Bad Company 2: Vietnam&lt;/b&gt;, chegando no fim do ano, sem data definida ainda.&lt;br /&gt;&lt;br /&gt;Depois o assunto foi esportes. Começando pelo novo &lt;b&gt;MMA &lt;/b&gt;que contará com uma novidade bem interessante: &lt;b&gt;Live Broadcasting&lt;/b&gt;. Funciona da seguinte maneira: você cria seu lutador e luta ao vivo com outros lutadores/jogadores, mas o que chama atenção é o fato de contar com espectadores reais, comentaristas reais e a possibilidade de lutar por prêmios reais e fama. Além de você poder upar seu próprio vídeo de provocação aos adversários! Confira:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ASHea3tLURw&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ASHea3tLURw&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Em seguida tivemos &lt;b&gt;EA Sports Active 2&lt;/b&gt;, o jogo fitness que antes era para Wii, agora é multiplataforma, conta com com mais de 70 exercicios e acompanhamento online. No palco fizeram uma demonstração do jogo rodando no Xbox 360 com Kinect, PS3 com Move e no Wii. Data de lançamento: 16.11.2010&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/WT-NduywAgk&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/WT-NduywAgk&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;E depois quem subiu ao palco foi o 4 vezes campeão do Superbowl Joe Montana, para anunciar &lt;b&gt;Madden NFL 11&lt;/b&gt;, que agora conta com co-op teamplay 3x3, além de vir com a promessa de ser mais rápido, mais simples, e oferecer uma experiência de jogo mais profunda.&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PHf7wcuIaRM&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/PHf7wcuIaRM&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;E então, após o NFL, tivemos &lt;b&gt;The Sims 3&lt;/b&gt; sendo anunciado para consoles!&lt;br /&gt;&lt;br /&gt;E para o final ficaram os jogos mais esperados (pelo menos por mim):&lt;br /&gt;&lt;b&gt;Crysis 2&lt;/b&gt;, que, como era de se esperar, apresentou gráficos maravilhosos e ótima jogabilidade. Agora com inimigos mais inteligentes e em 3D para todas as plataformas. Com previsão de lançamento para o fim do ano.&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/g4D-ZvMegms&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/g4D-ZvMegms&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;E após Crysis 2 chegou a hora que eu mais esperava:&amp;nbsp;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: 12px; line-height: 18px;"&gt; quando &lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: 12px; line-height: 18px;"&gt;&lt;a href="http://twitter.com/therealcliffyb" style="color: #990000; text-decoration: none;"&gt;Cliff Bleszinski&lt;/a&gt; entrou, ao lado de&lt;b&gt; &lt;/b&gt;Tanya Jessen (Produtora da Epic games) e Adrian Chmielarz (Diretor de Criação da People Can Fly), para anunciar &lt;b&gt;Bulletstorm&lt;/b&gt;, um jogo que "te encoraja a matar com habilidade e a brincar com seus inimigos, como um gato brincando com um rato, ou uma criança gorda brincando com doce" (palavras de Cliff), uma verdadeira "sinfonia de sangue"(palavras de Tanya). O jogo usará um sistema de Skillshots, que é um formula simples: "&lt;i&gt;You do cool shit, so you can unlock cool shit, so you can do even more cool shit&lt;/i&gt;" (palavras de Tanya - traduzir isso ficaria tosco então deixei exatamente como ela falou).&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;Após a introdução eles mostraram uma prévia de uma das primeiras fases do jogo. Confira:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/qGPURlNDJ2U&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/qGPURlNDJ2U&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;E &lt;b&gt;Star Wars: The Old Republic&lt;/b&gt; fez as honras de finalizar a conferência anunciando que todos os jogadores terão suas próprias aeronaves, e mostrando um trailer:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ItUuxMVV0ZI&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ItUuxMVV0ZI&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;Apesar de não terem mostrado nada do gameplay no palco, o jogo estava disponível no dia seguinte para ser jogado na E3, portanto já temos vídeos da jogabilidade! Confira abaixo um video sobre o combate em Old Republic, o MMO de Star Wars:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/8e-Fl4D2NOE&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/8e-Fl4D2NOE&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;E aqui termina o review da conferência da EA na E3 2010.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;Continuem ligados que os próximos reviews estão a caminho!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana,sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;&lt;b&gt;See ya soon!&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-643770014423147937?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/643770014423147937/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2010/06/ea-press-conference-e3-2010-review.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/643770014423147937'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/643770014423147937'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2010/06/ea-press-conference-e3-2010-review.html' title='EA Press Conference @ E3 2010 - Review'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-7499305637997437517</id><published>2010-06-15T13:52:00.002-03:00</published><updated>2010-06-19T21:32:09.098-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='Eventos'/><category scheme='http://www.blogger.com/atom/ns#' term='E3 2010'/><category scheme='http://www.blogger.com/atom/ns#' term='Microsoft'/><category scheme='http://www.blogger.com/atom/ns#' term='E3'/><title type='text'>Microsoft Press Conference @ E3 2010 - Review</title><content type='html'>Há quem diga  que a conferência da Microsoft foi entediante e previsível. Bom, tenho  que concordar que superar a do ano passado em que eles anunciaram o  Project Natal seria uma tarefa um tanto difícil, mas, na minha opinião, a  conferência foi bem satisfatória, com direito a novidade que&amp;nbsp; afeta  diretamente aos brasileiros (continue lendo), e sim, foi meio  previsível, mas não deixou de ser estimulante ver demos de jogos como  Halo Reach e Gears of War 3!&lt;br /&gt;Confira abaixo o que foi mostrado na  conferência, tire suas próprias conclusões e deixe um comentário falando  o que achou!&lt;br /&gt;&lt;br /&gt;A conferência começou com um trailer de  &lt;b&gt;Call of Duty: Black Ops&lt;/b&gt; e seguiu mostrando um pouco de seu gameplay:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/VBeTsUnKXKQ&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/VBeTsUnKXKQ&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt; &lt;br /&gt;&lt;br /&gt;O  título está previsto para ser lançado dia 9.11.2010.&lt;br /&gt;&lt;br /&gt;Dando  continuidade tivemos a presença de Hideo Kojima (criador da série Metal  Gear) no palco para dar uma introdução ao novo título da franquia, &lt;b&gt;Metal  Gear Solid: Rising&lt;/b&gt;, e então foram apresentadas cenas do seu gameplay  mostrando o novo estilo de combate que leva o nome de zan datsu  (zan=cortar, datsu=pegar, em japonês) e é literalmente isso que é feito:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/yRDmwuC_-Uc&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/yRDmwuC_-Uc&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt; &lt;br /&gt;Nada foi  mencionado sobre a data de lançamento.&lt;br /&gt;&lt;br /&gt;Logo após  contamos com a presença de &lt;a href="http://twitter.com/therealcliffyb"&gt;Cliff Bleszinski&lt;/a&gt; (Diretor de Design da Epic  Games) se divertindo enquanto jogava &lt;b&gt;Gears of War 3&lt;/b&gt; com outras 3  pessoas no palco. Como era de se esperar teve bastante ação, gráficos  maravilhosos e muito sangue Locust derramado! (SIM! Sou fã da  Epic! XD)&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/N0KN3TbJA08&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/N0KN3TbJA08&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt; &lt;br /&gt;Também foi  anunciado por Cliff o lançamento de um novo modo chamado Beast em que  você pode jogar como um Locust!&lt;br /&gt;&lt;br /&gt;Em seguida foi a vez de  Peter Molineux (Diretor de Criação da Microsoft Game Studios,  Europa) mostrar mais um título exclusivo do Xbox 360: &lt;b&gt;Fable III&lt;/b&gt;. Com data  de lançamento prevista para 26 de outubro.&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/daqbUKFsonI&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/daqbUKFsonI&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;E então,  após o anúncio (sem gerar muitas expectativas, pelo menos em mim) de um novo jogo chamado  &lt;b&gt;Codename Kingdom &lt;/b&gt;(porém vale ressaltar que ele leva a marca Crytek!), foi  chegada a hora da premiere de&lt;b&gt; Halo Reach&lt;/b&gt;, que será lançado dia 14 de  setembro! Confira:&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JLPysWJJ4V4&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/JLPysWJJ4V4&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Depois o  assunto foi a &lt;b&gt;Xbox Live&lt;/b&gt;. Mostraram a navegação na Live controlada  através de comandos de voz e gestos via Kinect, além de um sistema de  vídeo conferência bem interessante que se comunica com o MSN (Video  Kinect - nome criativo não?!). Ainda sobre a Live, anunciaram que ela também  estará disponível para Windows Phone 7 e que a &lt;b&gt;ESPN &lt;/b&gt;estará  disponível de graça para assinantes gold! &lt;br /&gt;Foi anunciado também que a Live finalmente será disponibilizada em todos  os lugares onde o Xbox é vendido, assim como será o Kinect (&lt;b&gt;SIM!  ISSO INCLUI O BRASIL!!&lt;/b&gt; )&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/sfrDI4fbItY&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/sfrDI4fbItY&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;E depois o  centro das atenções foi o &lt;b&gt;Kinect &lt;/b&gt;e alguns dos jogos que estarão  disponíveis com seu lançamento. São na maioria jogos casuais e  provavelmente não vão agradar muito os jogadores hard-core, apesar de  serem bem produzidos e atenderem à expectativa que propõem. Muita gente  ficou revoltada por não ver grandes títulos no Kinect, mas sejamos  realistas, Kinect é uma tecnologia com muitas possibilidades, mas ainda é  muito nova, precisamos dar tempo aos desenvolvedores para que ela possa  ser melhor explorada. Vale ressaltar que demorou um ano para ela deixar  de ser um projeto! Com certeza veremos muitas aplicações interessantes  num futuro próximo, como as mostradas em &lt;b&gt;Forza Motorsport&lt;/b&gt; e no trailer de &lt;b&gt;Star Wars&lt;/b&gt;  (ambos abaixo)&lt;br /&gt;&lt;br /&gt;Confira abaixo os jogos mostrados e comente o que você achou  deles e o que acha das possibilidades que o Kinect oferece!&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/0Krk4NNU5Fw&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/0Krk4NNU5Fw&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/nZL_UkNwEJU&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/nZL_UkNwEJU&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/X3U-lqZy2XA&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/X3U-lqZy2XA&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PcWRMh8Sk-U&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/PcWRMh8Sk-U&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/X1_ZTJfdMGM&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/X1_ZTJfdMGM&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/YzoBZ8kjBQ4&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/YzoBZ8kjBQ4&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/UOVrH7GaDPo&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/UOVrH7GaDPo&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/uAXokterqBk&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/uAXokterqBk&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;Kinect  será lançado dia 4 de novembro, começando na América do Norte.&lt;br /&gt;&lt;br /&gt;E  para finalizar, o anúncio de um Xbox repaginado: &lt;b&gt;Xbox Slim&lt;/b&gt;, com 250 GB e  Wi-Fi embutida pelo mesmo preço do antigo ($ 299), começando a ser  vendido logo após o término da conferência. E com o lançamento da versão  Slim o preço das versões antigas irão baixar!&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/miFK2qfnINc&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/miFK2qfnINc&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;E essas foram as headlines da conferência da  Microsoft.&lt;br /&gt;Review das outras conferência em breve. Fique ligado!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;See ya  soon!&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-7499305637997437517?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/7499305637997437517/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2010/06/microsoft-press-conference-e3-2010.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/7499305637997437517'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/7499305637997437517'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2010/06/microsoft-press-conference-e3-2010.html' title='Microsoft Press Conference @ E3 2010 - Review'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-3196318393127840752</id><published>2010-06-14T13:30:00.003-03:00</published><updated>2010-06-14T23:45:24.765-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Eventos'/><category scheme='http://www.blogger.com/atom/ns#' term='E3 2010'/><category scheme='http://www.blogger.com/atom/ns#' term='E3'/><title type='text'>E3 2010</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://jmedia.jm.funpic.de/Joomla/images/games/e3_logo.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://jmedia.jm.funpic.de/Joomla/images/games/e3_logo.jpg" width="168" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Wow.. quase &lt;b&gt;3 meses&lt;/b&gt; sem posts..&lt;br /&gt;Pois é.. esse semestre foi corrido e estressante, ao mesmo tempo que proveitoso. Dei um upgrade nas minhas skills artísticas e posso garantir que o meu tcc vai ficar &lt;b&gt;no mínimo&lt;/b&gt; bonito! &lt;b&gt;^_^&lt;/b&gt;&lt;br /&gt;Posteriormente eu posto os concepts e renders dos modelos, mas vamos ao que interessa, que, como vocês devem ter percebido pelo título do post, é a E3 desse ano!&lt;br /&gt;&lt;br /&gt;Para quem não sabe a E3 é um evento anual onde as maiores empresas e os maiores desenvolvedores se juntam &amp;nbsp;e nos mostram suas novas tecnologias, seus novos jogos, e fazem os pronunciamentos mais esperados!&lt;br /&gt;É basicamente o evento mais importante da área de jogos!&lt;br /&gt;&lt;br /&gt;Esse ano ele ocorre de 15 a 17 desse mês (junho), porém as grandes empresas começam a nos maravilhar antes, em suas conferências de imprensa, que vão acontecer hoje e amanhã (14 e 15), começando pela da Microsoft que terá início dentro de 40 minutos!!!&lt;br /&gt;&lt;br /&gt;Quem quiser acompanhar pode seguir &lt;a href="http://e3.gamespot.com/press-conference/microsoft-e3/"&gt;&lt;b&gt;esse link&lt;/b&gt;&lt;/a&gt; e ver ao vivo!&lt;br /&gt;&lt;br /&gt;Ainda hoje teremos as conferências da EA e da Ubisoft, às 18:00 e 21:00 respectivamente (horário de Brasília). E amanhã teremos Nintendo, Sony e uma dedicada ao Projeto Natal (que agora recebe o nome de &lt;strong&gt;Kinect&lt;/strong&gt; - aparentemente o nome está relacionado à nova família de smartphones da Microsoft: &lt;a href="http://www.kin.com/"&gt;&lt;strong&gt;Microsoft Kin&lt;/strong&gt;&lt;/a&gt;) às 13:00, 16:00 e 20:00 respectivamente.&lt;br /&gt;Todas elas serão transmitidas via streaming e podem ser vistas através do link acima.&lt;br /&gt;&lt;br /&gt;E se você perder alguma coisa, fique tranquilo que eu irei postar um review de cada conferência!&lt;br /&gt;&lt;b&gt;Fiquem ligados e não deixem de conferir os reviews!!&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Até mais!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-3196318393127840752?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/3196318393127840752/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2010/06/e3-2010.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/3196318393127840752'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/3196318393127840752'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2010/06/e3-2010.html' title='E3 2010'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-3178890283046659505</id><published>2010-03-23T23:14:00.001-03:00</published><updated>2010-03-23T23:14:32.758-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Prince of Persia'/><title type='text'>Prince of Persia - Sands of Time [Preview]</title><content type='html'>&lt;span style="color: black;"&gt;Para alegria dos mais curiosos/ansiosos o filme que tem estréia marcada para 28/05 (04/06 no Brasil) foi visto pela IGN e para ler o que eles acharam siga &lt;a href="http://movies.ign.com/articles/107/1079109p1.html"&gt;este link&lt;/a&gt;!*&lt;/span&gt;Atenção, contém SPOILERS !!*&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_1G9wlsPYw4E/S6l086pCAmI/AAAAAAAAAJs/BMFI5UxDGIA/s1600-h/poster.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/_1G9wlsPYw4E/S6l086pCAmI/AAAAAAAAAJs/BMFI5UxDGIA/s400/poster.jpg" vt="true" width="282" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-3178890283046659505?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/3178890283046659505/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2010/03/prince-of-persia-sands-of-time-preview.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/3178890283046659505'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/3178890283046659505'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2010/03/prince-of-persia-sands-of-time-preview.html' title='Prince of Persia - Sands of Time [Preview]'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1G9wlsPYw4E/S6l086pCAmI/AAAAAAAAAJs/BMFI5UxDGIA/s72-c/poster.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-6661732010642980509</id><published>2010-03-16T21:28:00.001-03:00</published><updated>2010-03-16T21:53:40.807-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='Windows'/><category scheme='http://www.blogger.com/atom/ns#' term='Gadgets'/><category scheme='http://www.blogger.com/atom/ns#' term='Microsoft'/><title type='text'>Windows Phone 7</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_1G9wlsPYw4E/S5_4IeAE9EI/AAAAAAAAAIk/dAgRUWZvm2Q/s1600-h/Windows+7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="80" src="http://3.bp.blogspot.com/_1G9wlsPYw4E/S5_4IeAE9EI/AAAAAAAAAIk/dAgRUWZvm2Q/s200/Windows+7.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Anunciado há um mês no Mobile World Congress em Barcelona o novo &lt;a href="http://www.windowsphone7series.com/"&gt;Windows Phone 7&lt;/a&gt;&amp;nbsp;por si só já quebrou um tabu da Microsoft: inovou!&lt;br /&gt;Deixe de lado todo o pessimismo relacionado ao Windows Mobile e esqueça tudo que você sabe relacionado a ele! A nova interface se parece com a do Zune HD e está muito mais "clean" (com um look muito mais Google do que Windows, o que funcionou perfeitamente) e o sistema de navegação é agrupado nos chamados Hub's, com 6 temáticas diferentes:&lt;br /&gt;&lt;br /&gt;-&lt;b&gt;People&lt;/b&gt;: Como se fosse a agenda telefônica, ela traz informações sobre seus contatos, como atualizações em tempo real de feeds das redes sociais.&lt;br /&gt;-&lt;b&gt;Pictures&lt;/b&gt;: Facilita a organização e compartilhamento das suas imagens.&lt;br /&gt;-&lt;b&gt;Games&lt;/b&gt;: Trás integração com o Xbox LIVE, incluindo feed de novidades, Xbox LIVE Games e visualização de perfil.&lt;br /&gt;-&lt;b&gt;Music + Video&lt;/b&gt;: É basicamente a herança do Zune e , inclusive, interage com o Zune Software.&lt;br /&gt;-&lt;b&gt;Marketplace&lt;/b&gt;: Hub destinado à compra de aplicativos. É a resposta à App Store mas provavelmente será mais organizada, já que durante a apresentação no dia 15 de fevereiro foi mostrado um comercial que dizia o seguinte: "de que adianta milhões de aplicativos, se eles ficam dispersos, sem integração?"&lt;br /&gt;Uma novidade muito interessante que foi anunciada é a possibilidade de baixar Trials e Demos dos aplicativos de graça antes de decidir comprar o full.&lt;br /&gt;-&lt;b&gt;Office&lt;/b&gt;:&amp;nbsp;Hub&amp;nbsp;com acesso ao pacote Office, One Note e SharePoint Workspace, além do Outlook Mobile.&lt;br /&gt;&lt;br /&gt;Além da novidade dos&amp;nbsp;Hub's&amp;nbsp;a tela inicial consiste em várias tiles que podem ser agrupadas e customizadas do jeito que o usuário quiser. Os tiles recebem informação da internet e servem também como atalho para os aplicativos e para os&amp;nbsp;Hub's&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://4.bp.blogspot.com/_1G9wlsPYw4E/S6AgFxx-7pI/AAAAAAAAAJU/dtlrws0UQ8E/s1600-h/Hubs.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/_1G9wlsPYw4E/S6AgFxx-7pI/AAAAAAAAAJU/dtlrws0UQ8E/s320/Hubs.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Hub's&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_1G9wlsPYw4E/S6AhPT7eo-I/AAAAAAAAAJc/H5TfQ7eW5Xg/s1600-h/tiles.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/_1G9wlsPYw4E/S6AhPT7eo-I/AAAAAAAAAJc/H5TfQ7eW5Xg/s200/tiles.jpg" width="103" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Tela inicial&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/7IOTrqlz4jo&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/7IOTrqlz4jo&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;Se com tudo isso a expectativa gerada há um mês já foi enorme para os usuários, para nós desenvolvedores a expectativa gerada ontem no MIX10 (evento que está ocorrendo desde ontem, até amanhã em Las Vegas) não deixou a desejar.&lt;br /&gt;Durante o Keynote da Microsoft no MIX 10 o foco foi a integração do WP7 com o Silverlight, que já vem ganhando a atenção há certo tempo. Além do Silverlight 4 RC, o Visual Studio 2010 RC e o ExpressionBlend 4RC também foram disponibilizados para download. Os três oferecendo suporte para o WP7.&lt;br /&gt;&lt;br /&gt;Já&amp;nbsp;na GDC (Game Developers Conference) 2010 a Microsoft anunciou o &lt;b&gt;XNA 4.0&lt;/b&gt; que também trará suporte para o WP7! Foi dito também que o WP7 terá aceleração 3D e suporte a buffered audio.&lt;br /&gt;&lt;br /&gt;E de volta à MIX10 foram demonstrados alguns aplicativos, mas o mais impressionante, com certeza, foi o Coding4Fun, que foi usado para se conectar e controlar um robô (através do touchscreen e acelerômetro) que arremessou camisetas para o auditório. Outro detalhe sobre os aplicativos que impressionou foi que os aplicativos mostrados foram desenvolvidos nas últimas três semanas!&lt;br /&gt;&lt;br /&gt;O lançamento está previsto para o fim do ano (assim como o Projeto Natal *o*), mas nada se sabe ainda se o lançamento no Brasil será na mesma época.&lt;br /&gt;Até lá podemos aguardar mais detalhes sobre o WP7 , principalmente mais detalhes que envolvam desenvolvimento de aplicativos para ele.&lt;br /&gt;&lt;br /&gt;Aparentemente a Microsoft entrou nessa briga para ganhar, será o "fim" do iPhone !?&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;a href="http://www.windowsphone7series.com/"&gt;Site oficial do Windows Phone 7&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-6661732010642980509?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/6661732010642980509/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2010/03/windows-phone-7.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/6661732010642980509'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/6661732010642980509'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2010/03/windows-phone-7.html' title='Windows Phone 7'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_1G9wlsPYw4E/S5_4IeAE9EI/AAAAAAAAAIk/dAgRUWZvm2Q/s72-c/Windows+7.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-4449665191559844231</id><published>2010-03-10T19:26:00.001-03:00</published><updated>2010-03-10T19:27:08.689-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Steampunk'/><title type='text'>Novo Projeto a caminho!</title><content type='html'>Olá a todos!&lt;br /&gt;Como sugere o nome do post, eu vim dar uma prévia do meu novo projeto, que será minha monografia.&lt;br /&gt;Se trata de um jogo de ação em terceira pessoa com influência de GunZ, Blade and Soul e Final Fantasy Dissidia, e ambientação Steampunk!&lt;br /&gt;A engine usada será a Unreal (&lt;a href="http://indevcom.blogspot.com/2009/11/versao-gratuita-da-unreal-engine-3.html"&gt;UDK&lt;/a&gt;).&lt;br /&gt;&lt;br /&gt;Como o projeto ainda está em fase de concepção eu saí buscando o máximo de referências possíveis sobre o mundo movido a vapor, e durante minhas andanças virtuais eu me deparei com &lt;a href="http://www.steampunk.com.br/"&gt;o Conselho Steampunk&lt;/a&gt;, e mais especificamente com &lt;a href="http://mg.steampunk.com.br/"&gt;a Loja Mineira do Conselho Steampunk&lt;/a&gt;. Foi quando decidi entrar em contato com o pessoal da Loja falando sobre o projeto, sobre as idéias que tinha, etc.. e pedindo para que, quem sabe, pudéssemos trocar idéias, opiniões e coisa e tal, e, para minha surpresa, o feedback que tive foi simplesmente incrível!&lt;br /&gt;Todos se interessaram pelo projeto e se dispuseram a ajudar no que pudessem! Fiquei realmente muito empolgado; mais ainda do que eu já estava!!&lt;br /&gt;Gostaria de aproveitar o espaço para agredecer a todos da Loja pela atenção!&lt;br /&gt;&lt;br /&gt;E em breve mais atualizações sobre o andamento do desenvolvimento do jogo!&lt;br /&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;Podem aguardar um "breathtaking game" !!! *o*&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;E para quem quiser se aprofundar nas maravilhas da era, tecnologicamente precoce, Vitoriana, seguem alguns links muito bons sobre o assunto que eu achei durante a busca de referências.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;[&lt;/b&gt;&lt;a href="http://www.steampunk.com.br/"&gt;Conselho Steampunk&lt;/a&gt;&lt;b&gt;]&lt;/b&gt;&lt;br /&gt;&lt;b&gt;[&lt;/b&gt;&lt;a href="http://mg.steampunk.com.br/"&gt;Loja Mineira do Conselho Steampunk&lt;/a&gt;&lt;b&gt;]&lt;/b&gt;&lt;br /&gt;&lt;b&gt;[&lt;/b&gt;&lt;a href="http://www.steampunkmagazine.com/"&gt;Steampunk Magazine&lt;/a&gt;&lt;b&gt;]&lt;/b&gt;&lt;br /&gt;&lt;b&gt;[&lt;/b&gt;&lt;a href="http://www.victorianweb.org/"&gt;The Victorian Web: An Overview&lt;/a&gt;&lt;b&gt;]&lt;/b&gt;&lt;br /&gt;&lt;b&gt;[&lt;/b&gt;&lt;a href="http://www.ciderpresspottery.com/ZLA.html"&gt;The Zeppelin Library&lt;/a&gt;&lt;b&gt;]&lt;/b&gt;&lt;br /&gt;&lt;b&gt;[&lt;/b&gt;&lt;a href="http://pt.wikipedia.org/wiki/Lista_de_obras_steampunk"&gt;Lista de Obras Steampunk (Wikipedia)&lt;/a&gt;&lt;b&gt;]&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-4449665191559844231?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/4449665191559844231/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2010/03/novo-projeto-caminho.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/4449665191559844231'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/4449665191559844231'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2010/03/novo-projeto-caminho.html' title='Novo Projeto a caminho!'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-1289898883020516286</id><published>2010-02-23T01:02:00.001-03:00</published><updated>2010-02-23T01:05:22.563-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Random'/><title type='text'>inDevCom Reborn!</title><content type='html'>Antes de tudo eu gostaria de me desculpar com todos pelo imenso hiatus do blog.. é foi um fim de ano corrido, e com o fim da tormenta (aulas) veio a calmaria (férias) e enfim.. ócio, e por culpa dele eu acabei me afastando do pc/net (é.. eu também achei que seria impossível..). E uma coisa leva a outra, e coisa e tal, e eu, como bom brasileiro, só voltei a funcionar depois do carnaval XD &lt;br /&gt;Mas cá estou de volta, com um pouco de delay (quase 1 semana depois do fim do carnaval), mas estou!&lt;br /&gt;&lt;br /&gt;Sobre o ano passado correu tudo bem.. &lt;a href="http://indevcom.blogspot.com/2009/11/leaftronic.html"&gt;o beta do jogo&lt;/a&gt; foi apresentado à tempo (com alguns bugs aqui, outros ali), mas não pretendo terminá-lo por agora.. Esse ano eu começo minha monografia (um jogo em rede) e estou com várias idéias que, conforme forem amadurando, serão compartilhadas com vocês.&lt;br /&gt;&lt;br /&gt;Sobre os tutoriais, infelizmente não foi mantida a periodicidade proposta no ano passado, mas eu vou tentar esse ano! *.*&lt;br /&gt;Deixando o papo de político de lado, o que teremos de concreto esse ano:&lt;br /&gt;Tutoriais sobre UDK (Unreal Development Kit), ZBrush, Blender, Técnicas de Render (ZBrush, Photoshop), C++ e o que mais aparecer no meu shuffle mental !!&lt;br /&gt;&lt;br /&gt;Vou ficando por aqui, e AGUARDEM! em breve eu vou despejando as matérias aqui!&lt;br /&gt;&lt;br /&gt;Abraço a todos e boa continuação de 2010 !&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-1289898883020516286?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/1289898883020516286/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2010/02/indevcom-reborn.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/1289898883020516286'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/1289898883020516286'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2010/02/indevcom-reborn.html' title='inDevCom Reborn!'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-6617342509431305685</id><published>2009-11-19T21:15:00.002-02:00</published><updated>2009-11-19T21:23:00.061-02:00</updated><title type='text'>Leaftronic</title><content type='html'>&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;Olá a todos,&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;Alguns devem ter percebido que, infelizmente, ultimamente eu não tenho postado muitas atualizações. Isso por que não tenho tido tempo de me dedicar ao blog o tanto que eu queria graças à correria de fim de semestre pra terminar o projeto do jogo que tem que ser feito todo período!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;Então hoje resolvi lhes mostrar como anda o projeto desse semestre:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;O nome é Leaftronic, e o jogo se trata de um &lt;b&gt;RPG Tático com sistema de batalha dividido em turnos.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;É ambientado em um mundo árido que mais se parece um emaranhado metálico em que a tecnologia é fundamental para sua estruturação. O fato de nem todas as pessoas terem acesso a essas tecnologias gera revoltas, causando manifestações e depredações ao redor do mundo. Porém, apesar disso os poderosos líderes das metrópoles conseguem conter os tumultos gerando uma aparência de prosperidade.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;Porém essa suposta prosperidade é totalmente interrompida com a queda de um meteoro que traz consigo uma energia nunca antes vista pelos habitantes desse planeta. Uma energia que ao entrar em contato com algumas pessoas as transforma fisicamente e lhes garante poderes de controle sobre ela.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;Essa energia se materializou ao redor do mundo em forma de raízes.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;A transformação física gerou preconceito, que com o tempo se tornou uma Guerra Civil que devastou o planeta.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;Em meio a essa ambientação se encontra nosso herói, um transformado que foi usado como arma pelo próprio pai e ao ser traído por ele se vê sem objetivos, e parte em busca de um verdadeiro sentido na sua existência, afinal ela já não tem mais nada a perder.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;Abaixo alguns concept arts que eu fiz para o jogo&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;a href="http://3.bp.blogspot.com/_1G9wlsPYw4E/SwXLcSvWl1I/AAAAAAAAAH0/XHA9EDbGNgs/s1600/%5BDiego+D%27Andrea%5D+arvore.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_1G9wlsPYw4E/SwXLcSvWl1I/AAAAAAAAAH0/XHA9EDbGNgs/s200/%5BDiego+D%27Andrea%5D+arvore.jpg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;a href="http://2.bp.blogspot.com/_1G9wlsPYw4E/SwXLFfnJwuI/AAAAAAAAAHs/GNdeXvxUXG8/s1600/%5BDiego+D%27Andrea%5D+Personagem.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_1G9wlsPYw4E/SwXLFfnJwuI/AAAAAAAAAHs/GNdeXvxUXG8/s200/%5BDiego+D%27Andrea%5D+Personagem.jpg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;E alguns renders dos modelos&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;a href="http://2.bp.blogspot.com/_1G9wlsPYw4E/SwXOqkn4N9I/AAAAAAAAAH8/W04pEokmx0k/s1600/Personagem3D.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_1G9wlsPYw4E/SwXOqkn4N9I/AAAAAAAAAH8/W04pEokmx0k/s200/Personagem3D.jpg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&amp;nbsp;&lt;a href="http://4.bp.blogspot.com/_1G9wlsPYw4E/SwXOxl8WnkI/AAAAAAAAAIE/4BNU5jOu_bo/s1600/Soldier_09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/_1G9wlsPYw4E/SwXOxl8WnkI/AAAAAAAAAIE/4BNU5jOu_bo/s200/Soldier_09.jpg" width="200" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&amp;nbsp;&lt;a href="http://2.bp.blogspot.com/_1G9wlsPYw4E/SwXPD4-3EnI/AAAAAAAAAIU/7tpMA8v8YgQ/s1600/ConcreteWall_04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_1G9wlsPYw4E/SwXPD4-3EnI/AAAAAAAAAIU/7tpMA8v8YgQ/s200/ConcreteWall_04.jpg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: left;"&gt;&lt;span style="font-size: small;"&gt;E uma screenshot do menu principal&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;/span&gt;&lt;a href="http://1.bp.blogspot.com/_1G9wlsPYw4E/SwXQ1xDuoSI/AAAAAAAAAIc/4eb7n0ANOBk/s1600/menu.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_1G9wlsPYw4E/SwXQ1xDuoSI/AAAAAAAAAIc/4eb7n0ANOBk/s200/menu.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Na versão final, ao invés do fundo preto ficará passando o vídeo de introdução do jogo.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;O jogo está sendo desenvolvido na plataforma XNA Game Studio 3.0.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Os softwares usados na modelagem são Blender e ZBrush&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Quando terminá-lo eu posto aqui como ficou&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Dêem sugestões e comentem !!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-6617342509431305685?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/6617342509431305685/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/11/leaftronic.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/6617342509431305685'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/6617342509431305685'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/11/leaftronic.html' title='Leaftronic'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_1G9wlsPYw4E/SwXLcSvWl1I/AAAAAAAAAH0/XHA9EDbGNgs/s72-c/%5BDiego+D%27Andrea%5D+arvore.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-7732197280249001166</id><published>2009-11-12T20:27:00.001-02:00</published><updated>2009-11-17T15:04:52.036-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Assassins Creed'/><title type='text'>Assassin's Creed Lineage II &amp; III</title><content type='html'>&lt;span style="background-color: white;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Já está no ar&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt; os outros 2 episódios da minissérie de Assassin's Creed.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Para quem ainda não assistiu o primeiro, ou não sabia da existência desses curta-metragens live action, é bom dar uma passada nos posts anteriores para assistir o 1º episódio e ler o review &lt;/span&gt;&lt;a href="http://indevcom.blogspot.com/2009/10/assassins-creed-lineage-i.html"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;(Aqui)&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Episódio II&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="white-space: pre;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 10px;"&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/fJXpcuAZb3Q&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/fJXpcuAZb3Q&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Episódio III (Final)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="white-space: pre;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 10px;"&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JDnP6xwteG4&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/JDnP6xwteG4&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Stay tuned: Em breve um review de toda a série!&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-7732197280249001166?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/7732197280249001166/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/11/assassins-creed-lineage-ii-iii.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/7732197280249001166'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/7732197280249001166'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/11/assassins-creed-lineage-ii-iii.html' title='Assassin&apos;s Creed Lineage II &amp; III'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-2785234490615047673</id><published>2009-11-10T17:37:00.017-02:00</published><updated>2009-11-10T17:51:53.597-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Unreal3'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='Engines'/><title type='text'>Unreal Engine 3 for Free !!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;a href="http://3.bp.blogspot.com/_1G9wlsPYw4E/Svmv4B3z_zI/AAAAAAAAAHc/tq41iBSS1x4/s1600-h/UDK_small.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_1G9wlsPYw4E/Svmv4B3z_zI/AAAAAAAAAHc/tq41iBSS1x4/s320/UDK_small.jpg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Após alguns dias em &lt;/span&gt;&lt;i&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;hiatus &lt;/span&gt;&lt;/i&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;devido à correria-de-sempre-de-fim-de-semestre, tenho o prazer de lhes trazer ótimas notícias!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Foi lançado na última quinta (dia 5 de novembro) pela Epic Games a versão gratuita da Unreal Engine 3: Unreal Development Kit (UDK).&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;O UDK é livre para uso educacional e não-comercial, havendo a necessidade de licenciamento caso queira utilizar o que foi desenvolvido para fins comerciais.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Junto com o Kit vêm um demo de Unreal Tournament 3. O demo consiste de 4 mapas, 3 modalidades de jogo (Deathmatch, Team Deathmatch e Vehicle Capture the Flag), um personagem, 3 armas, e 4 veículos.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Como era de se imaginar, os requisitos mínimos para rodar uma Engine do porte de Unreal3 não são muito modestos:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-family: 'Times New Roman';"&gt;&lt;b&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="color: #333333; font-size: large;"&gt;Minimum:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 10px; margin-left: 16px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;li style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 5px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Windows XP SP2 or Windows Vista&lt;/span&gt;&lt;/li&gt;&lt;li style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 5px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;2.0+ GHz processor&lt;/span&gt;&lt;/li&gt;&lt;li style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 5px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;2 GB system RAM&lt;/span&gt;&lt;/li&gt;&lt;li style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 5px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;SM3-compatible video card&lt;/span&gt;&lt;/li&gt;&lt;li style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 5px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;3 GB Free hard drive space&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;h3 style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; color: #333333; font-weight: bold; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="font-size: medium;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Recommended for Content Development:&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;&lt;ul style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 10px; margin-left: 16px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;li style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 5px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Windows Vista 64 SP2&lt;/span&gt;&lt;/li&gt;&lt;li style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 5px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;2.0+ GHz multi-core processor&lt;/span&gt;&lt;/li&gt;&lt;li style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 5px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;8 GB System RAM&lt;/span&gt;&lt;/li&gt;&lt;li style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 5px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;NVIDIA 8000 series or higher graphics card&lt;/span&gt;&lt;/li&gt;&lt;li style="background-color: transparent; border-bottom-width: 0px; border-color: initial; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-style: initial; border-top-width: 0px; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 5px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Plenty of HDD space&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;O editor de Unreal3 já era largamente utilizado para produção dos famosos MODs, agora o UDK propicia aos &lt;/span&gt;&lt;i&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;indie&amp;nbsp;game&lt;/span&gt;&lt;/i&gt;&lt;i&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt; developers &lt;/span&gt;&lt;/i&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;e aos&amp;nbsp;&lt;/span&gt;&lt;i&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;wannabes&lt;/span&gt;&lt;/i&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt; todas as ferramentas de criação de um jogo no nível de UT3.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Em entrevista o vice presidente da Epic Games, Mark Rein, diz estar "empolgado com as possibilidades que o UDK pode oferecer para aqueles que procuram entrar no mercado de jogos, mas não tem possibilidade de adquirir uma tecnologia como a nossa"&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: black;"&gt;&lt;span style="line-height: 18px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;"Os usuários estão limitados apenas à imaginação" completa ele.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;span style="line-height: 18px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: black;"&gt;&lt;span style="line-height: 18px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;Confira o trailer de Lançamento:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="line-height: 18px;"&gt;&lt;span style="line-height: normal; white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;object height="315" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/YNNhZrE1KN8&amp;amp;hl=pt-br&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;border=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/YNNhZrE1KN8&amp;amp;hl=pt-br&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="315"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="line-height: 18px;"&gt;&lt;span style="line-height: normal; white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Como prova das capacidades da UDK o game Whizzle foi criado pelo Psyonix Studios. O jogo, feito em 2D, é ambientado de baixo d'água, onde o jogador controla o personagem Whizzle, que coleta alguns ovos e resgata seus amigos Fizzles.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;O interessante é que toda a produção do jogo foi documentada e está disponível para download, assim como o jogo em si. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_1G9wlsPYw4E/Svm_Sftqb5I/AAAAAAAAAHk/PnH3442em98/s1600-h/whizzle.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="179" src="http://3.bp.blogspot.com/_1G9wlsPYw4E/Svm_Sftqb5I/AAAAAAAAAHk/PnH3442em98/s320/whizzle.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Whizzle&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: black;"&gt;&lt;span style="line-height: 18px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;Segue uma lista de links úteis:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: black;"&gt;&lt;span style="line-height: 18px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;a href="http://download.udk.com/UDKInstall-2009-11-BETA.exe"&gt;Download UDK: (562 MB)&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;span style="line-height: 18px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-family: 'Times New Roman'; line-height: normal;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;a href="http://www.udk.com/readme.html"&gt;Official UDK ReadMe File&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;span style="line-height: 18px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-family: 'Times New Roman'; line-height: normal;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;a href="http://www.udk.com/readme.html"&gt;&lt;/a&gt;&lt;span style="font-family: 'Times New Roman'; line-height: 18px;"&gt;&lt;a href="http://www.udk.com/"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Official UDK Site&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;a href="http://forums.epicgames.com/forumdisplay.php?f=371"&gt;UDK Documentation Forum&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;span style="color: black;"&gt;&lt;span style="line-height: 18px;"&gt;&lt;a href="http://developer.download.nvidia.com/udk/UDKInstall-Whizzle.exe"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Download Whizzle Game: (112 MB)&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: black;"&gt;&lt;span style="line-height: 18px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;a href="http://developer.download.nvidia.com/udk/Whizzle_Creation_Document_1_2.pdf"&gt;Whizzle Creation Document&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: x-large; line-height: 18px;"&gt;&lt;b&gt;&lt;span style="font-size: medium; font-weight: normal; line-height: normal;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="line-height: 18px;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;span style="color: #990000;"&gt;Go ahead, make something Unreal !&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-2785234490615047673?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/2785234490615047673/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/11/versao-gratuita-da-unreal-engine-3.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/2785234490615047673'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/2785234490615047673'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/11/versao-gratuita-da-unreal-engine-3.html' title='Unreal Engine 3 for Free !!'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_1G9wlsPYw4E/Svmv4B3z_zI/AAAAAAAAAHc/tq41iBSS1x4/s72-c/UDK_small.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-4371384318571818910</id><published>2009-11-04T18:19:00.004-02:00</published><updated>2009-11-04T20:36:05.648-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Prince of Persia'/><title type='text'>Prince of Persia - Sands of Time</title><content type='html'>&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span id="goog_1257363937444"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span id="goog_1257363937445"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_1G9wlsPYw4E/SvHdxgqBL9I/AAAAAAAAAHM/GX6ZB5SLh94/s1600-h/Prince+of+Persia_Poster.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/_1G9wlsPYw4E/SvHdxgqBL9I/AAAAAAAAAHM/GX6ZB5SLh94/s320/Prince+of+Persia_Poster.jpg" width="216" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Foi divulgado nessa segunda-feira o trailer oficial do filme Prince of Persia - Sands of Time, adaptação do jogo de mesmo nome para o cinema.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;O elenco conta com &lt;/span&gt;&lt;a href="http://pt.wikipedia.org/wiki/Jake_gyllenhaal"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Jake Gyllenhaal&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt; como príncipe Dastan, &lt;/span&gt;&lt;a href="http://pt.wikipedia.org/wiki/Alfred_molina"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Alfred Molina&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt; como Sheik Amar, &lt;/span&gt;&lt;a href="http://pt.wikipedia.org/wiki/Ben_Kingsley"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;sir&amp;nbsp;Ben Kingsley&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt; como Nizam, entre outros.&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_1G9wlsPYw4E/SvHhaCcIQjI/AAAAAAAAAHU/I87SXvQ3JtY/s1600-h/PoP_2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="206" src="http://4.bp.blogspot.com/_1G9wlsPYw4E/SvHhaCcIQjI/AAAAAAAAAHU/I87SXvQ3JtY/s320/PoP_2.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;A trama conta a saga do príncipe Dastan que, incriminado por Nizam de ser o responsável pela morte de Shahrman, soberano da Pérsia, é banido e se vê forçado a unir forças junto à princesa Tamina para guardar a adaga ancestral que tem o poder de conjurar as areias do tempo.&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;O filme tem estreia prevista para o dia 28 de março de 2010.&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Confira o trailer em HD abaixo:&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;object height="315" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Z8EA7EbFX4k&amp;amp;hl=pt-br&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1&amp;amp;border=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Z8EA7EbFX4k&amp;amp;hl=pt-br&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1&amp;amp;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="315"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Update&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;No dia seguinte foi divulgado um novo trailer com trechos inéditos!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Confira:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;object height="233" width="450"&gt;&lt;param name="movie" value="http://www.traileraddict.com/emd/15655"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.traileraddict.com/emd/15655" type="application/x-shockwave-flash" allowscriptaccess="always" wmode="transparent" width="450" height="233" allowFullScreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-4371384318571818910?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/4371384318571818910/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/11/prince-of-persia-sands-of-time.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/4371384318571818910'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/4371384318571818910'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/11/prince-of-persia-sands-of-time.html' title='Prince of Persia - Sands of Time'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_1G9wlsPYw4E/SvHdxgqBL9I/AAAAAAAAAHM/GX6ZB5SLh94/s72-c/Prince+of+Persia_Poster.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-6444975417979533524</id><published>2009-10-27T16:56:00.010-02:00</published><updated>2009-10-28T15:17:33.927-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Assassins Creed'/><category scheme='http://www.blogger.com/atom/ns#' term='Gadgets'/><title type='text'>Assassin's Creed Lineage I</title><content type='html'>&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;- Está no ar o primeiro dos 3 episódios da minissérie de Assassin's Creed: &lt;/span&gt;&lt;b&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Assassin's Creed Lineage&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;O que era para ser apenas um vídeo promocional de curta metragem foi produzido com a dedicação dada a um "blockbuster". A qualidade realmente impressiona. Tanto o roteiro, quanto a qualidade gráfica, que ficou por conta do Hybride Studios, uma divisão da Ubisoft, que foi responsável pelos efeitos de 300 e Sin City.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;- &lt;b&gt;Sinopse&lt;/b&gt;:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Quando o Duque de Milão é brutalmente assassinado, o Assassino Giovanni é despachado para investigar. As respostas que ele descobre embaraça as famílias mais poderosas da Itália e chega a alcançar o próprio Vaticano. Conforme Giovanni se aproxima da verdade, ele se torna a presa. Ele deve expor as conspirações antes que ele se junte à crescente lista de vítimas.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Os acontecimentos de Lineage precedem a história de Assassin's Creed II revelando as tramas de uma Itália do século 15 através dos atos do pai de Ézio, Giovanni.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;Episódio #1:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;1476, Florença, Giovanni Auditore, um assassino, tenta impedir uma conspiração contra um dos aliados de Lorenzo de Medicis. A investigação o leva a Milão, onde ele tenta prevenir que o pior aconteça.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;(Sinopse retirada da descrição do filme e traduzida por mim)&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Confira o primeiro episódio abaixo:&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;object height="360" width="580"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ct2kbLBuSOg&amp;amp;hl=pt-br&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;border=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ct2kbLBuSOg&amp;amp;hl=pt-br&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="360"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="white-space: pre;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; white-space: pre;"&gt;- Confira também a entrevista com Murray Pannel, diretor de marketing da&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Ubisoft UK, sobre o curta:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="white-space: pre;"&gt;&lt;a href="http://www.gamesindustry.biz/articles/ubisoft-content-more-important-than-platforms"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Clique aqui para ler a entrevista&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;___________________________________&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;b&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Offtopic:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;- Assassin's Creed II já está &lt;/span&gt;&lt;a href="http://assassinscreed.uk.ubi.com/assassins-creed-2/preorder.php"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;disponível para pré venda&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;, na versão White Edition e na versão especial de colecionador Black Edition:&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_1G9wlsPYw4E/SudAzpg649I/AAAAAAAAAG8/STNf2h3gdP4/s1600-h/AC2_White+Edition.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_1G9wlsPYw4E/SudAzpg649I/AAAAAAAAAG8/STNf2h3gdP4/s320/AC2_White+Edition.jpg" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://2.bp.blogspot.com/_1G9wlsPYw4E/SudArbA_7rI/AAAAAAAAAGs/_WFPZHY6S04/s1600-h/AC2_Black+Edition.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_1G9wlsPYw4E/SudArbA_7rI/AAAAAAAAAGs/_WFPZHY6S04/s320/AC2_Black+Edition.jpg" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-6444975417979533524?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/6444975417979533524/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/10/assassins-creed-lineage-i.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/6444975417979533524'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/6444975417979533524'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/10/assassins-creed-lineage-i.html' title='Assassin&apos;s Creed Lineage I'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1G9wlsPYw4E/SudAzpg649I/AAAAAAAAAG8/STNf2h3gdP4/s72-c/AC2_White+Edition.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-510500677759346933</id><published>2009-10-24T19:40:00.000-02:00</published><updated>2009-10-24T19:40:29.389-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gadgets'/><title type='text'>Sega + Zippo</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_1G9wlsPYw4E/SuNv37skcNI/AAAAAAAAAGk/vukW97co3AE/s1600-h/sega_zippo.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_1G9wlsPYw4E/SuNv37skcNI/AAAAAAAAAGk/vukW97co3AE/s320/sega_zippo.JPG" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;A &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Banpresto"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Banpresto&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;colocou anúncios de pré-venda dos 2 isqueiros em formato dos consoles da Sega.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Os nomes oficiais dos modelos são:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Sega Memorial Harware Zippo Lighter No. 1 - Mega Drive Model e&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Sega Memorial Harware Zippo Lighter No. 2 - Sega Saturn Model.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Aparentemente os dois são os primeiros de uma série de isqueiros da Zippo em parceria com a Sega.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Os modelos começarão a ser vendidos em dezembro.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Quem se interessou e estiver afim de encomendar pode dar uma passada no site da &lt;/span&gt;&lt;a href="http://www.net-you.net/sega/"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Net You&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span id="goog_1256416449328"&gt;&lt;/span&gt;&lt;span id="goog_1256416449329"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-510500677759346933?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/510500677759346933/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/10/sega-zippo.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/510500677759346933'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/510500677759346933'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/10/sega-zippo.html' title='Sega + Zippo'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1G9wlsPYw4E/SuNv37skcNI/AAAAAAAAAGk/vukW97co3AE/s72-c/sega_zippo.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-3258820892225906891</id><published>2009-10-24T17:58:00.006-02:00</published><updated>2009-10-24T18:27:00.790-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Eventos'/><category scheme='http://www.blogger.com/atom/ns#' term='animação'/><title type='text'>Dia Internacional da Animação</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;a href="http://www.abca.org.br/dia/images/stories/IAD_final_English_sig_mediu.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.abca.org.br/dia/images/stories/IAD_final_English_sig_mediu.jpg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="background-color: white;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Proclamado como&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;sendo dia 28 de outubro em comemoração à primeira exibição pública de imagens animadas(desenho animado) feita no ano de 1892 por &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/%C3%89mile_Reynaud"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Émile Reynaud&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt; no Museu Grevin em Paris, a data é acompanhada pelo evento internacional lançado&amp;nbsp;pela AFISA (Associação Internacional do FIlme de Animação) em 2002, com o apoio de grupos internacionais filiados.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;No Brasil a responsável pela organização é a &lt;/span&gt;&lt;a href="http://www.abca.org.br/"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;ACBA (Associação Brasileira de Cinema de Animação)&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt; que prepara a programação do evento.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;a href="http://1.bp.blogspot.com/_1G9wlsPYw4E/SuNbUMPbn3I/AAAAAAAAAGM/FYIpDB_rSdM/s1600-h/logodiamosca.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_1G9wlsPYw4E/SuNbUMPbn3I/AAAAAAAAAGM/FYIpDB_rSdM/s320/logodiamosca.png" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="background-color: white;"&gt;&lt;span style="background-color: white;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Em &lt;/span&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;Belo Horizonte&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt; o evento se espalha pela cidade começando hoje (24 de outubro), dura até o dia 1º de novembro e conta com workshops, mostra de curtas, mesa-redonda, entre outras atrações.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="background-color: white;"&gt;&lt;span style="background-color: white;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Confira a programação na capital mineira:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_1G9wlsPYw4E/SuNcA0-Bf2I/AAAAAAAAAGc/8KGMndCueTo/s1600-h/programacaoDIA.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_1G9wlsPYw4E/SuNcA0-Bf2I/AAAAAAAAAGc/8KGMndCueTo/s320/programacaoDIA.jpg" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white;"&gt;&lt;span style="background-color: white;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;(clique para ampliar)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="background-color: white;"&gt;&lt;span style="background-color: white;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="background-color: white;"&gt;&lt;span style="background-color: white;"&gt;&lt;a href="http://www.abca.org.br/dia/index.php"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Confira a programação para o seu estado/cidade aqui!&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="background-color: white;"&gt;&lt;span style="background-color: white;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="background-color: white;"&gt;&lt;span style="background-color: white;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;*Dica do prof. &lt;/span&gt;&lt;a href="http://blendereffects.blogspot.com/"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Arttur Ricardo&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-3258820892225906891?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/3258820892225906891/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/10/dia-internacional-da-animacao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/3258820892225906891'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/3258820892225906891'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/10/dia-internacional-da-animacao.html' title='Dia Internacional da Animação'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1G9wlsPYw4E/SuNbUMPbn3I/AAAAAAAAAGM/FYIpDB_rSdM/s72-c/logodiamosca.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-6264505240395377888</id><published>2009-10-19T18:17:00.003-02:00</published><updated>2009-10-19T18:59:29.334-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gadgets'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Printer'/><title type='text'>ZPrinter® 650 - Impressora 3D</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_1G9wlsPYw4E/Sty6sedxqVI/AAAAAAAAAGE/ZZhppeg5AFk/s1600-h/1150_Zprinter_650_0138_LOWRES.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_1G9wlsPYw4E/Sty6sedxqVI/AAAAAAAAAGE/ZZhppeg5AFk/s320/1150_Zprinter_650_0138_LOWRES.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;O novo modelo de impressora 3D da &lt;a href="http://www.zcorp.com/en/home.aspx"&gt;ZCorporation&lt;/a&gt; possibilita a impressão de objetos coloridos de até 10 x 15 x 8 polegadas (25,4 x 38,1 x 20,3 cm) sob velocidade de 2,8 cm por hora e conta com uma resolução de 600 x 540 dpi !&lt;br /&gt;&lt;br /&gt;Apesar de já serem produzidas a quase 10 anos, pouca gente sabe da existência das impressoras 3D. E quando digo "impressão" estou me referindo à criação de objetos 3D a partir de modelagens feitas no computador e não àquela impressão comum em papel! Pode parecer coisa de ficção científica ou coisa que talvez aconteça num futuro distante, mas é real, e no presente.&lt;br /&gt;Esse tipo de impressora é muito utilizada por fabricantes para visualizarem e testarem o modelo projetado tendo noção exata de proporções e funcionamento poupando um tempo enorme, que antes era gasto por um artesão especializado que recebia o projeto para que ele pudesse criar o primeiro molde !&lt;br /&gt;&lt;br /&gt;Existem diversas impressoras e diversos métodos de construção mas, basicamente, o conceito é enviar informações para a impressora sobre volume e profundidade do objeto.&lt;br /&gt;Os dois métodos mais utilizados são esses:&lt;br /&gt;-Através de lâminas de polímeros coladas através de um cartucho especial de cola, que são cortadas camada por camada até assumirem a forma do objeto.&lt;br /&gt;Confia abaixo um vídeo da impressora Solido3D, que usa esse método:&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/q6uOHvbQx1c&amp;amp;hl=pt-br&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/q6uOHvbQx1c&amp;amp;hl=pt-br&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;-Ou através de jatos do material em pó lançados do cartucho de impressão, que são unidos por outro cartucho especial com cola. Apenas por esse modo é possível a aplicação de cores na finalização do objeto.&lt;br /&gt;Esse é o método utilizado pelas impressoras da ZCorporation.&lt;br /&gt;Confira abaixo o vídeo de demonstração da ZPrinter 650:&lt;br /&gt;&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/GuUAvG1Ampo&amp;amp;hl=pt-br&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/GuUAvG1Ampo&amp;amp;hl=pt-br&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;De acordo com Bill Gross, chairman do &lt;a href="http://www.idealab.com/"&gt;Idea Lab&lt;/a&gt;,&amp;nbsp; o preço dessas impressoras cairá para cerca de US$ 1.000,00 dentro de 2 anos, e será possível produzir seus objetos gastando cerca de US$ 300,00 em materiais.&lt;br /&gt;Hoje em dia os preços variam de US$ 5.000,00 (modelo da &lt;a href="http://www.desktopfactory.com/"&gt;Desktop Factory&lt;/a&gt;) a US$ 86.115,00 (&lt;a href="http://www.thinglab.co.uk/printing_product.php?URL_=product_rapid_zcorp_zprinter_650&amp;amp;SubCatID_=66&amp;amp;cur=USD"&gt;ZPrinter 650&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Já imaginou criar sua própria variação de &lt;a href="http://en.wikipedia.org/wiki/Mage_Knight"&gt;Mage Knight&lt;/a&gt; ou &lt;a href="http://en.wikipedia.org/wiki/HeroClix"&gt;Heroclix&lt;/a&gt; ?!&lt;br /&gt;Esses dias podem estar próximos !!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-6264505240395377888?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/6264505240395377888/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/10/zprinter-650-impressora-3d.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/6264505240395377888'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/6264505240395377888'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/10/zprinter-650-impressora-3d.html' title='ZPrinter® 650 - Impressora 3D'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1G9wlsPYw4E/Sty6sedxqVI/AAAAAAAAAGE/ZZhppeg5AFk/s72-c/1150_Zprinter_650_0138_LOWRES.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-2648714449902708742</id><published>2009-10-17T01:30:00.008-03:00</published><updated>2009-10-17T02:23:49.360-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='C++'/><category scheme='http://www.blogger.com/atom/ns#' term='Aulas'/><title type='text'>C++ - Aula 02</title><content type='html'>&lt;meta content="text/html; 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 &lt;/m:defjc&gt;&lt;/m:rmargin&gt;&lt;/m:lmargin&gt;&lt;/m:dispdef&gt;&lt;/m:smallfrac&gt;&lt;br /&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 12pt;"&gt;C++&amp;nbsp; -&amp;nbsp; Aula 02&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;__________________________________________________ &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Conteúdo:&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;1. Introdução a Programação de Jogos com C++ (continuação)&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; 1.6 - Operadores&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;2. Pré-processador e diretivas de pré-processador&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 14.2pt;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;2.1 - Pré-processador&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 14.2pt;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;2.2 – Diretivas de pré-processador&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;3. Namespaces&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 14.2pt;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;3.1 – Utilizando a diretiva &lt;i&gt;using&lt;/i&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;4. Entrada e Saída de Dados (Input/Output) (I/O)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 14.2pt;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;4.1 – Arquivo de Input/Output&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 14.2pt;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;4.2 – Input&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 14.2pt;"&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;4.3 – Output&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 14.2pt;"&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;4.4 – Say Hello to the World!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;___________________________________________________&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;1.6 – Operadores&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Declarar e inicializar variáveis é muito útil, mas algumas vezes precisaremos fazer algumas operações com elas, como por exemplo multiplicação. Os caracteres responsáveis por essas operações são chamados de operadores. Existem os &lt;b&gt;operadores lógicos&lt;/b&gt;, que resultam em valores lógicos (true ou false), &lt;b&gt;operadores aritméticos,&lt;/b&gt; que operam sobre números e expressões e resultam em valores numéricos, &lt;b&gt;operador de atribuição&lt;/b&gt;, que atribui valores às variáveis, &lt;b&gt;operadores relacionais&lt;/b&gt;, que comparam valores entre variáveis e resultam em valores lógicos (true ou false). Abaixo segue uma série de tabelas mostrando os operadores e suas respectivas operações.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Operadores Lógicos&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;table border="1" cellpadding="0" cellspacing="0" class="MsoTableGrid" style="border-collapse: collapse; border: medium none;"&gt;&lt;tbody&gt;&lt;tr&gt;   &lt;td style="border: 1pt solid black; padding: 0cm 5.4pt; width: 103.55pt;" valign="top" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Operador&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black black black -moz-use-text-color; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" valign="top" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Operação&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black black black -moz-use-text-color; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 159.85pt;" valign="top" width="213"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Descrição&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 103.55pt;" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;amp;&amp;amp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;AND&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 159.85pt;" width="213"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Compara uma variável e outra&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 103.55pt;" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;||&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;OR&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 159.85pt;" width="213"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Considera uma variável ou outra&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 103.55pt;" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;NOT&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 159.85pt;" width="213"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Negação de uma variável&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Exemplos&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;(a == b) &amp;amp;&amp;amp; (c == d) &lt;span style="color: green;"&gt;/* Verifica se “a” tem o mesmo valor de “b” e se “c” tem o mesmo valor de “d”. Retorna verdadeiro ou falso.*/&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;(a == b) || (c == d) &lt;span style="color: green;"&gt;/* Faz a mesma verificação, mas retornará verdadeiro se a primeira expressão ou a primeira forem verdadeiras */&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;! a &lt;span style="color: green;"&gt;/* Nega o valor contido na variável “a”. Por exemplo, se a variável “a” for do tipo inteiro e tiver o valor 1, com a negação qualquer valor diferente de 1 será tomado como true (verdadeiro).*/&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Você talvez esteja se perguntando por que o texto está contido entre &lt;/span&gt;&lt;/i&gt;&lt;span style="color: green; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;/*&lt;/span&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; e &lt;/span&gt;&lt;/i&gt;&lt;span style="color: green; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;*/&lt;/span&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;. Isso é chamado de comentário. Comentários são ignorados pelo compilador e servem para ajudar os programadores com notas descritivas em partes dos códigos. Para comentários de uma linha você também pode usar duas barras (&lt;/span&gt;&lt;/i&gt;&lt;span style="color: green; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;//&lt;/span&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;), e todo o texto contido na mesma linha após as duas barras será comentado, e conseqüentemente ignorado pelo compilador.&lt;/span&gt;&lt;/i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Operadores Aritméticos&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;table border="1" cellpadding="0" cellspacing="0" class="MsoTableGrid" style="border-collapse: collapse; border: medium none;"&gt;&lt;tbody&gt;&lt;tr&gt;   &lt;td style="border: 1pt solid black; padding: 0cm 5.4pt; width: 70.35pt;" valign="top" width="94"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Operador&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black black black -moz-use-text-color; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" valign="top" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Operação&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black black black -moz-use-text-color; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 205.55pt;" valign="top" width="274"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Descrição&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 70.35pt;" width="94"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;+&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Soma&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 205.55pt;" width="274"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Soma o valor de 2 variáveis&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 70.35pt;" width="94"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;-&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Subtração&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 205.55pt;" width="274"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Subtrai o valor de uma variável de outra&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 70.35pt;" width="94"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;*&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Multiplicação&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 205.55pt;" width="274"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Multiplica o valor de uma variável por outra&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 70.35pt;" width="94"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;/&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Divisão&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 205.55pt;" width="274"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Divide o valor de uma variável por outra&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 70.35pt;" width="94"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;%&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Módulo&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 205.55pt;" width="274"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Divide o valor de uma variável por outra e   considera apenas o resto da divisão&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Exemplos;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;int&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; a, b = 10;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;int&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; Resultado;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;Resultado = a+b; &lt;span style="color: green;"&gt;// Resultado: 20&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;Resultado = a-b; &lt;span style="color: green;"&gt;// Resultado: 0&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;Resultado = a*b; &lt;span style="color: green;"&gt;// Resultado: 100&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;Resultado = a/b; &lt;span style="color: green;"&gt;// Resultado:0&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;Resultado = a%b; &lt;span style="color: green;"&gt;// Resultado: 0&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Reparem que é possível declarar e inicializar mais de uma variável do mesmo tipo de uma só vez.&lt;/span&gt;&lt;/i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Operador de Atribuição&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;table border="1" cellpadding="0" cellspacing="0" class="MsoTableGrid" style="border-collapse: collapse; border: medium none;"&gt;&lt;tbody&gt;&lt;tr&gt;   &lt;td style="border: 1pt solid black; padding: 0cm 5.4pt; width: 63.3pt;" valign="top" width="84"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Operador&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black black black -moz-use-text-color; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 85.35pt;" valign="top" width="114"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Operação&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black black black -moz-use-text-color; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 191.35pt;" valign="top" width="255"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Descrição&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 63.3pt;" width="84"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;=&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 85.35pt;" width="114"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;atribuição&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 191.35pt;" width="255"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Atribui à variável da esquerda o valor   contido na variável à direita&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Exemplo:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;int&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; a;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;int&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; b = 10;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;a = b; &lt;span style="color: green;"&gt;// A variável “a” receberá o valor contido na variável “b”.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Operadores Relacionais&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;table border="1" cellpadding="0" cellspacing="0" class="MsoTableGrid" style="border-collapse: collapse; border: medium none;"&gt;&lt;tbody&gt;&lt;tr&gt;   &lt;td style="border: 1pt solid black; padding: 0cm 5.4pt; width: 67.1pt;" valign="top" width="89"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Operador&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black black black -moz-use-text-color; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" valign="top" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Operação&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black black black -moz-use-text-color; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 229.25pt;" valign="top" width="306"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Descrição&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 67.1pt;" width="89"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;gt;&lt;o:p&gt;&amp;nbsp;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Maior&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 229.25pt;" width="306"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Compara se o valor contido na primeira   variável é maior que o valor contido na segunda&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 67.1pt;" width="89"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;gt;=&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Maior ou igual&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 229.25pt;" width="306"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Compara se o valor contido na primeira   variável é maior ou igual que o valor contido na segunda&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 67.1pt;" width="89"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;lt;&lt;o:p&gt;&amp;nbsp;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Menor&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 229.25pt;" width="306"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Compara se o valor contido na primeira   variável é menor que o valor contido na segunda&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 67.1pt;" width="89"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;lt;=&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Menor ou igual&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 229.25pt;" width="306"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Compara se o valor contido na primeira   variável é menor ou igual que o valor contido na segunda&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 67.1pt;" width="89"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;==&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Igual&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 229.25pt;" width="306"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Compara se o valor contido na primeira   variável é igual ao valor contido na segunda&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: -moz-use-text-color black black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 67.1pt;" width="89"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;!=&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 3cm;" width="113"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Diferente&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: -moz-use-text-color black black -moz-use-text-color; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 229.25pt;" width="306"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Compara se o valor contido na primeira   variável é diferente do valor contido na segunda&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Exemplos:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;int&lt;/span&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; a = 10;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;int&lt;/span&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; b = 20;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;(a &amp;gt; b); &lt;span style="color: green;"&gt;// false&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;(a &amp;gt;= b); &lt;span style="color: green;"&gt;// false&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;(a &amp;lt; b); &lt;span style="color: green;"&gt;// true&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;(a &amp;lt;= b); &lt;span style="color: green;"&gt;// true&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;(a == b); &lt;span style="color: green;"&gt;// false&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;(a != b); &lt;span style="color: green;"&gt;// true&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Além desses operadores existem os operadores bit-a-bit, que serão detalhados nos capítulos subseqüentes.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Veja &lt;a href="http://www.cppreference.com/wiki/operator_precedence"&gt;aqui &lt;/a&gt;uma tabela completa dos operadores da linguagem.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;2. Pré-processador e diretivas de pré-processador&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;2.1 - Pré-processador&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;O pré-processador é um programa que analisa o programa escrito e realiza mudanças nele baseado nas diretivas de pré-processador. Ele é rodado antes da compilação modificando o programa para que ele possa ser corretamente compilado.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;2.2 – Diretivas de pré-processador&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;São comandos dirigidos ao pré-processador que não são compilados. As diretivas são iniciadas pelo caractere “&lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;” e podem ser colocadas em qualquer parte do programa. As principais diretivas de pré-processador são:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#include&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#define&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#undef&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#ifdef&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#ifndef&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#endif&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#if&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#else&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#elif&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Vamos passar por cada um explicando seus conceitos:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#include&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; – &lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Diz ao pré-processador para incluir um arquivo em determinado ponto do programa.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Sintaxe: &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#include&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;span style="color: #a31515;"&gt;"nome_do_arquivo"&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; ou &lt;/span&gt;&lt;/b&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#include&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;span style="color: #a31515;"&gt;&lt;nome_do_arquivo&gt;&lt;/nome_do_arquivo&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Se o arquivo estiver na pasta de trabalho, ou se você quiser informar o caminho completo do arquivo use “ “. Se o arquivo já estiver nas pastas de procura do compilador use &amp;lt; &amp;gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Nota:&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; Para incluir uma pasta no caminho de busca do Visual Studio vá em Tools – Options, e clique na ramificação VC++ Directories dentro de Projects and Solutions na árvore à esquerda.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#define&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; – Diretiva usada para definir um símbolo, para definir uma constante, ou para definir macros&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Sintaxe: &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Definindo um símbolo:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#define&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; nome_do_simbolo&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;O símbolo definido poderá ser utilizado posteriormente para testes.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Definindo uma constante:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#define&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; nome_da_constante valor_da_constante&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;A constante definida esta maneira tem a mesma função da constante explicada na &lt;a href="http://indevcom.blogspot.com/2009/10/c-aula-01_7755.html"&gt;aula 01.&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Definindo uma macro:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#define&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; nome_da_macro(parâmetros) expressão&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Exemplo de definição de uma macro:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#define&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; maior(X, Y) ((X &amp;gt; Y) ? (X) : (Y))&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;int&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; teste = maior(varA, varB);&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Com certeza parece confuso à primeira vista, portanto irei explicar passo a passo:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;O nome da macro é “&lt;i&gt;maior&lt;/i&gt;”, e ela recebe dois parâmetros (ficará mais fácil de entender durante as aulas sobre funções). Perceba que não é especificado o tipo do parâmetro, e que não há espaço entre o nome da macro e o parênteses. A expressão é escrita entre parênteses. &lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;((X &amp;gt; Y) ? (X) : (Y))&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; verifica se a variável X é maior que a variável Y no trecho &lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;(X &amp;gt; Y)&lt;/span&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;.&lt;/span&gt;&lt;/i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; O valor retornado (isso também será melhor explicado durante as aulas sobre funções) será o valor contido em X se X for maior que Y, ou, se for menor, o valor retornado será o valor contido em Y. O valor retornado será atribuído à variável “&lt;i&gt;teste&lt;/i&gt;”, que ativou a macro.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#undef&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; – Apaga uma macro da tabela interna que armazena as macros.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Sintaxe: &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#undef&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; nome_da_macro&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#ifdef&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; – É uma diretiva condicional, porém, como as diretivas são processadas antes do programa só é possível a utilização de constantes e símbolos do pré-processador.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Sintaxe:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#ifdef&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; constante_ou_símbolo&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 42.55pt;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;código&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#endif&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;O código entre &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#ifdef&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; e &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#endif&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; só será compilado se o símbolo ou a constante tiver sido definida&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#ifndef&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; – Idêntica à &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#ifdef&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;, porém só compila o código se o símbolo ou a constante &lt;b&gt;não&lt;/b&gt; tiver sido definida.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#endif&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; – Encerra um bloco de código seguinte à diretiva condicional.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#if&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;– Também é uma diretiva condicional. E o código só será compilado se a condição for &lt;b&gt;verdadeira&lt;/b&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Sintaxe:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#if&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; (condição)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;nbsp; código&lt;/span&gt;&lt;/i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#endif&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#else&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; – Funciona apenas em conjunto da diretiva &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#if&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;. O código contido na diretiva &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#else&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; só será compilado se a condição fornecida na diretiva &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#if&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; for &lt;b&gt;falsa&lt;/b&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Sintaxe:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#if&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; (condição)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;nbsp; código&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#else&lt;/span&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;nbsp; código&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#endif&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#elif&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;nbsp; - Outra diretiva condicional. Também só funciona em conjunto da diretiva &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#if&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;.Implementa a estrutura &lt;i&gt;else if&lt;/i&gt;. Essa estrutura será melhor explicada nas aulas seguintes, sobre instruções condicionais.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Sintaxe:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#if&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; (condição)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;nbsp; código&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#elif&lt;/span&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;nbsp; código&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#endif&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;A lista de diretivas não acaba por aqui, porém essas são as mais importantes e mais utilizadas. Para uma lista completa siga &lt;a href="http://cplusplus.com/doc/tutorial/preprocessor/"&gt;esse link&lt;/a&gt;.As diretivas explicadas acima pertencem ao padrão ANSI.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;3. Namespaces&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Namespaces podem ser considerados, para maior entendimento, como uma área de código. Seu uso ajuda a organizar melhor o código e a não haver ambigüidade (já que os nomes de classes e estruturas, por exemplo, deve ser único). Um &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;namespace&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;restringe o escopo (“alcance”) de um nome, tornando-o significativo apenas dentro do próprio &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;namespace&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Exemplo:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#include&lt;/span&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;span style="color: #a31515;"&gt;&lt;iostream&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/iostream&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;std::cout &amp;lt;&amp;lt; “Saida de dados” &amp;lt;&amp;lt; std::endl;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;O exemplo acima é usado para “imprimir” (mostrar) texto na tela do console. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;cout&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; é um objeto definido no arquivo iostream e um objeto no &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;namespace&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;std.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;nbsp;O arquivo iostream contém métodos e classes que tratam da entrada e saída de dados e é necessário incluí-lo se quisermos usar esses métodos e classes.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;&amp;lt;&amp;lt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; é um operador de saída de dados (output operator). O texto entre aspas é o texto que será mostrado. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;endl&lt;/span&gt;&lt;/i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; é um objeto também definido no arquivo iostream e também é um objeto no &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;namespace&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;std, e é usado para uma saída de dados referente a apertar a tecla Enter em um editor de texto (ou seja.. pula uma linha).&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;O prefixo &lt;i&gt;std&lt;/i&gt; é utilizado para dizer ao compilador que eu quero utilizar os objetos &lt;i&gt;cout&lt;/i&gt; e &lt;i&gt;endl&lt;/i&gt; pertencentes ao &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;namespace&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;/span&gt;&lt;i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;std&lt;/span&gt;&lt;/i&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;. O prefixo &lt;i&gt;std&lt;/i&gt; é seguido pelo operador “::” (operador de resolução de escopo) que, nesse caso, me permite acessar os objetos.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;3.1 – Utilizando a diretiva &lt;i&gt;using&lt;/i&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;A diretiva &lt;i&gt;using&lt;/i&gt; possibilita acesso direto aos elementos de um &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;namespace&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;, não sendo necessário o uso do prefixo. Observe o exemplo abaixo que tem a mesma saída do exemplo anterior:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#include&lt;/span&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;span style="color: #a31515;"&gt;&lt;iostream&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/iostream&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;using&lt;/span&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;span style="color: blue;"&gt;namespace&lt;/span&gt; std;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;cout &amp;lt;&amp;lt; &lt;span style="color: #a31515;"&gt;"Saida de dados" &lt;/span&gt;&amp;lt;&amp;lt; endl;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Observem que continuo usando os objetos do &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;namespace&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;, porém não é mais necessária a utilização dos prefixos. É como uma ligação local, onde não é necessário discar o DDD antes do número do telefone.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;4. Entrada e Saída de Dados (Input/Output) (I/O)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;4.1 – Arquivo de Input/Output&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Librarys (bibliotecas) são grupos de arquivos que contém rotinas para tarefas comuns em programação, como por exemplo, tratar de input/output. O arquivo &lt;i&gt;iostream&lt;/i&gt;, que trata de I/O,&lt;i&gt; &lt;/i&gt;utilizado anteriormente faz parte da &lt;i&gt;Standard Library&lt;/i&gt;. Essa biblioteca provê código para operações mais comuns, dando assim a possibilidade de economizar tempo ao invés de tentar reinventar a roda.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;O prefixo &lt;i&gt;std&lt;/i&gt; é um &lt;/span&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;namespace&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;referente à biblioteca &lt;i&gt;Standard Library.&lt;/i&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;4.2 – Input&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Para registrarmos os dados inseridos por um usuário devemos usar o objeto &lt;i&gt;cin,&lt;/i&gt; que é um objeto de &lt;i&gt;iostream,&lt;/i&gt; seguido de &lt;i&gt;&amp;gt;&amp;gt;&lt;/i&gt; (operador de extração / extraction operator) e precisamos de uma variável que armazene esses dados. Utilizamos a seguinte sintaxe:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;cin &amp;gt;&amp;gt; nome_da_variável;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;O console ficará esperando que o usuário digite algo, e quando ele digitar, o valor digitado será armazenado na variável &lt;i&gt;nome_da_variável&lt;/i&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;4.3 – Output&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Para mostrarmos os dados contidos na variável utilizamos o objeto &lt;i&gt;cout&lt;/i&gt;, seguido de &lt;i&gt;&amp;lt;&amp;lt;&lt;/i&gt; (operador de saída / output operator). Utilizamos a seguinte sintaxe:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;cout &amp;lt;&amp;lt; valores_de_saída;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Alguns detalhes precisam ser ressaltados:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;- Para saída de texto, o texto deve estar entre aspas (“ “). O texto será tratado como uma cadeia de caracteres. Acentuação não é suportada.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;- Para mostrarmos valores armazenados em variáveis utilizamos apenas o nome da variável após o output operator.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Exemplo&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;int&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; variável = 10;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;cout &amp;lt;&amp;lt; &lt;span style="color: #a31515;"&gt;" Valor contido na variavel = "&lt;/span&gt; &amp;lt;&amp;lt; variável &amp;lt;&amp;lt; endl;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Output:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;Valor contido na variavel = 10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Observe que eu posso usar vários operadores de saída, e que eu estou inicializando a variável antes de usá-la. Tentar usar a variável antes de inicializá-la irá gerar um erro em tempo de execução, ou seja, seu código irá compilar, mas na hora em que ele rodar vai dar erro.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Nota:&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt; O termo “tempo de execução” está relacionado ao comportamento do seu programa enquanto ele roda. Já o termo “tempo de compilação” está relacionado à implementação do programa em si.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;4.4 – Say Hello to the World!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Como manda a tradição, nosso primeiro programa será o Hello World.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: green; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;//Hello World&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;#include&lt;/span&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;span style="color: #a31515;"&gt;&lt;iostream&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/iostream&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span lang="EN-US" style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;using&lt;/span&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;span style="color: blue;"&gt;namespace&lt;/span&gt; std;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="color: blue; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;void&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; main()&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;{&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;span style="color: blue;"&gt;char&lt;/span&gt; nome [30];&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; cout &amp;lt;&amp;lt; &lt;span style="color: #a31515;"&gt;"Digite o seu nome: "&lt;/span&gt; &amp;lt;&amp;lt; endl;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; cin &amp;gt;&amp;gt; nome;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &lt;/span&gt;&lt;span lang="EN-US" style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;cout &amp;lt;&amp;lt; endl &amp;lt;&amp;lt; &lt;span style="color: #a31515;"&gt;"Hello World! &lt;/span&gt;&lt;/span&gt;&lt;span style="color: #a31515; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;Eu fui feito por: "&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; &amp;lt;&amp;lt; nome &lt;span style="color: #a31515;"&gt;&lt;/span&gt; &amp;lt;&amp;lt; endl;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt; system (&lt;span style="color: #a31515;"&gt;"pause"&lt;/span&gt;);&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;; font-size: 10pt;"&gt;}&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;Mesmo sendo um programa bem simples ainda há vários conceitos nele que ainda não foram abordados. Não se assuste pois eles serão nas próximas aulas.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;___________________________________________________&lt;br /&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt; line-height: 115%;"&gt;________________________&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/2jnyzgkdyzj/C++%20Aula%2002.pdf"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt; line-height: 115%;"&gt;Baixe essa aula AQUI !&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt; line-height: 115%;"&gt;________________________&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-2648714449902708742?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/2648714449902708742/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/10/c-aula-02.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/2648714449902708742'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/2648714449902708742'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/10/c-aula-02.html' title='C++ - Aula 02'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-7813952821654936423</id><published>2009-10-05T22:14:00.011-03:00</published><updated>2009-10-29T19:49:47.396-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='C++'/><category scheme='http://www.blogger.com/atom/ns#' term='Aulas'/><title type='text'>C++  -  Aula 01</title><content type='html'>&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Daremos início hoje às aulas de C++ que serão dadas aqui no blog.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Espero que aproveitem, e caso surja alguma dúvida é só postar aqui que eu farei o possível para solucionar.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;O conteúdo das aulas começa com conceitos básicos mas importantes e fundamentais, e segue até atingir conceitos mais avançados. &lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Essa e as próximas aulas estarão disponíveis para download, e o link ficará no final de cada aula.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;C++&amp;nbsp; -&amp;nbsp; Aula 1&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;__________________________________________________ &lt;br /&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Conteúdo:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;1. Introdução a Programação de Jogos com C++&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; 1.1 - Introdução a C++&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;1.1.1 - Por que C++&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;1.1.2 - Detalhes da linguagem&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;1.2 - Tipos de variáveis&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; 1.2.1 - Conversão de variáveis&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp; 1.2.1.1 - Conversão implícita&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; 1.2.1.2 - Conversão explícita&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; 1.3 - Declarando e inicializando variáveis&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; 1.4 - Definições de constantes&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; 1.5 - Definições de enumeradores&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt; &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&lt;span style="font-weight: bold;"&gt;Nota&lt;/span&gt;: Para os exemplos das aulas eu utilizarei o IDE Microsoft Visual C++ 2008 Express Edition, porém sinta-se livre para utilizar qualquer outro de sua preferência. Eu particularmente prefiro este por vários motivos, dentre eles o IntelliSense( recurso de auto-completar).&lt;br /&gt;&lt;br /&gt;Para criar um novo projeto no Visual vá em File - New - Project, clique na opção General da árvore&amp;nbsp; à esquerda, e na janela à direita escolha Empty Project. &lt;br /&gt;&lt;/span&gt;&lt;br /&gt;___________________________________________________&lt;br /&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;1. Introdução a Programação de Jogos com C++&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;1.1 - Introdução a C++&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;C++ é uma moderna linguagem de programação em alto nível de abstração. É uma das mais populares para criação de aplicações para computador e &lt;i&gt;a mais &lt;/i&gt;popular no desenvolvimento de jogos.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;1.1.1 - Por que C++?&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;- É rápido - Um dos objetivos de design do C++ é sua rapidez. Essa linguagem permite que o programador use de linguagem assembly (linguagem de baixo nível) para se comunicar diretamente com o hardware do computador.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;- É flexível - C++ é uma linguagem multi-paradigma, que suporta diferentes estilos de programação, incluindo a programação orientada a objetos, e diferente de algumas linguagens modernas o C++ não força o programador a usar um estilo de programação específico.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;- É o padrão do mercado. Sendo um desenvolvedor de jogos, mais hora ou menos hora você vai se deparar com C++, e é bom estar preparado, sem contar que sabendo C++, aprender outras linguagens não será uma tarefa muito difícil.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;1.1.2 - Detalhes da linguagem&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;- Os nomes das variáveis não podem conter outros caracteres que não as letras do alfabeto, números, e underlines ("_"). Além disso, os nomes não podem começar com um número, e não podem ser iguais às palavras reservadas da linguagem C++.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;- Nomes que começam com 1 ou 2 underlines são reservados à implementação interna do programa, sendo possível, mas não aconselhável o seu uso nos nomes das variáveis que vocês forem criar.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;- C++ é &lt;i&gt;case sensitive&lt;/i&gt;, ou seja, discerne letras maiúsculas de minúsculas.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;1.2 - Tipos de Variáveis&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Para a criação de qualquer tipo de programa são necessárias variáveis. Variáveis são instâncias que armazenam valores &amp;nbsp;que serão utilizados no programa. Para lidar com números inteiros existem os tipos &lt;b&gt;int, char, short&lt;/b&gt; e &lt;b&gt;long&lt;/b&gt;, chamados tipos de variáveis inteiras. Cada um desses tipos tem um tamanho em bits diferente, e eles podem ser modificados pelos prefixos &lt;b&gt;signed&lt;/b&gt; e &lt;b&gt;unsigned&lt;/b&gt;. O prefixo &lt;b&gt;unsigned&lt;/b&gt; determina que a variável só irá conter valores positivos (sem sinal); já o prefixo &lt;b&gt;signed&lt;/b&gt; indica que a variável poderá conter dados positivos ou negativos. Por padrão as variáveis inteiras e as reais (que lidam com números reais) declaradas em C++ são &lt;b&gt;signed&lt;/b&gt;. Esses prefixos são chamados de modificadores de faixa. Confira abaixo os detalhes sobre cada tipo:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;table border="1" cellpadding="0" cellspacing="0" class="MsoTableGrid" style="border-collapse: collapse; border: medium none;"&gt;&lt;tbody&gt;&lt;tr&gt;   &lt;td style="border: 1pt solid black; padding: 0cm 5.4pt; width: 103.55pt;" valign="top" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Tipo&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" valign="top" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Tamanho em bits&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 148.45pt;" valign="top" width="198"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Tipo de dados   armazenados&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 121.5pt;" valign="top" width="162"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Intervalo&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 103.55pt;" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;char&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;8&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 148.45pt;" width="198"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Caractere&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 121.5pt;" width="162"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;-128 a 127&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 103.55pt;" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;&amp;nbsp;unsigned char&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;8&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 148.45pt;" width="198"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Caractere&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 121.5pt;" width="162"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;0 a 255&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 103.55pt;" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;int&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;16&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 148.45pt;" width="198"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Inteiros&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 121.5pt;" width="162"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;-32768 a 32767&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 103.55pt;" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;unsigned int&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;16&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 148.45pt;" width="198"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Inteiros Positivos&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 121.5pt;" width="162"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;0 a 65535&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 103.55pt;" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;short&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;16&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 148.45pt;" width="198"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Inteiros&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 121.5pt;" width="162"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;-32768 a 32767&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 103.55pt;" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;unsigned short&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;16&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 148.45pt;" width="198"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Inteiros Positivos&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 121.5pt;" width="162"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;0 a 65535&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 103.55pt;" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;long&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;32&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 148.45pt;" width="198"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Inteiros&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 121.5pt;" width="162"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;-2147483648 a 2147483647&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 103.55pt;" width="138"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;unsigned long&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 79.2pt;" width="106"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;32&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 148.45pt;" width="198"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Inteiros Positivos&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 121.5pt;" width="162"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;0 a 4294967295&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Existem também variáveis para armazenar números reais. São elas &lt;b&gt;float&lt;/b&gt; e &lt;b&gt;double&lt;/b&gt;. Confiram abaixo os detalhes de cada tipo de variável real&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;table border="1" cellpadding="0" cellspacing="0" class="MsoTableGrid" style="border-collapse: collapse; border: medium none;"&gt;&lt;tbody&gt;&lt;tr&gt;   &lt;td style="border: 1pt solid black; padding: 0cm 5.4pt; width: 69.2pt;" valign="top" width="92"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Tipo&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 70.9pt;" valign="top" width="95"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Tamanho em bits&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 191.1pt;" valign="top" width="255"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Tipo de dados   armazenados&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: solid solid solid none; border-width: 1pt 1pt 1pt medium; padding: 0cm 5.4pt; width: 121.5pt;" valign="top" width="162"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Intervalo&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 69.2pt;" width="92"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;float &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 70.9pt;" width="95"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;32&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 191.1pt;" width="255"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Números Reais (com parte fracionária)&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;com precisão simples&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 121.5pt;" width="162"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;1,2e-38 a 3,4e+38.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt;   &lt;td style="border-color: black; border-style: none solid solid; border-width: medium 1pt 1pt; padding: 0cm 5.4pt; width: 69.2pt;" width="92"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;double&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 70.9pt;" width="95"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;64&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 191.1pt;" width="255"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;Números Reais (com parte fracionária)&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;com precisão dobrada&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;   &lt;td style="border-color: black; border-style: none solid solid none; border-width: medium 1pt 1pt medium; padding: 0cm 5.4pt; width: 121.5pt;" width="162"&gt;&lt;div align="center" class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt;"&gt;2,2e-308 a 1,8e+308&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;O prefixo &lt;b&gt;long &lt;/b&gt;também pode ser usado em um &lt;b&gt;float&lt;/b&gt;, gerando assim uma faixa de valores igual à de &lt;b&gt;double&lt;/b&gt;, e também pode ser utilizado em um &lt;b&gt;double&lt;/b&gt;, aumentando ainda mais a faixa de valores. Tipos reais também são chamados de ponto flutuante, indicando as casas decimais após o ponto.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Além dos tipos acima há ainda o tipo lógico (booleano). Trata-se de um tipo que pode armazenar apenas dois valores: verdadeiro ou falso (&lt;i&gt;true&lt;/i&gt; ou &lt;i&gt;false&lt;/i&gt;), sendo o valor 0 (zero) interpretado como falso, e qualquer outro valor diferente de zero interpretado como true. Declara-se uma variável lógica por &lt;b&gt;bool&lt;/b&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp; &lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Você pode ainda definir novos nomes para os tipos existentes. Para isso é necessário o uso da palavra-chave &lt;b&gt;typedef&lt;/b&gt;, seguida dos tipos e por fim do nome que será dado. &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Exemplo:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&lt;b&gt;typedef unsigned short int &lt;/b&gt;ushort;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;O código acima define um nome alternativo para variáveis do tipo &lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&lt;b&gt;unsigned short int&lt;/b&gt;.&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt; &lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;1.2.1 – Conversão de variáveis&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;É possível realizar conversões entre tipos de dados. Para tal existem dois tipos de conversão: a implícita e a explícita.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;b&gt;1.2.1.1 – Conversão implícita&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; É realizada pela linguagem sem que o programador tenha explicitamente solicitado (por isso implícita ¬¬). As principais conversões implícitas da linguagem são a de inteiro para caracteres e ponto flutuante; de ponto flutuante para inteiro e caracteres; de caractere para ponto flutuante e inteiro. Vale ressaltar que quando se converte de ponto flutuante para inteiro ou caractere a parte fracionária é ignorada. Exemplo:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 70.9pt;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;float&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt; x = 1.2345;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;b&gt;int&lt;/b&gt; y = x;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Nesse caso a variável y terá o valor 1.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Conversões implícitas geram “warning&lt;i&gt;”&lt;/i&gt; (avisos) no momento de compilação indicando a conversão.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;b&gt;1.2.1.2 – Conversão explícita&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Conversões explícitas deixam sua intenção mais clara. Com ela você deixa o compilador ciente de que você quer fazer a conversão e não gera nenhum “warning&lt;i&gt;”&lt;/i&gt; no código.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; A conversão explícita é feita passando o tipo para que seja feita a conversão (chamado de &lt;i&gt;cast&lt;/i&gt;) entre parênteses antes da variável que contém o dado original. Exemplo:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;b&gt;float&lt;/b&gt; x = 1.2345;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;b&gt;int&lt;/b&gt; y;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; y = (&lt;b&gt;int&lt;/b&gt;) x;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Nesse caso a variável y também terá o valor 1, mas dessa vez não aparecerá nenhum “warning&lt;i&gt;”&lt;/i&gt; na compilação.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;i&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Um projeto não vai deixar de compilar, e conseqüentemente executar, por ter &lt;/span&gt;&lt;/i&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;“&lt;i&gt;warning”, mas é uma boa prática da programação deixar o código o mais limpo o possível.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;1.3 – Declarando e inicializando variáveis&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Entendidos os tipos de variáveis, vamos agora utilizá-las de fato, e para isso precisamos primeiro declará-la. &lt;b&gt;A declaração de variáveis segue o padrão  ;&lt;/b&gt; , por exemplo:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;int&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt; var;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;i&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Note o uso do ponto-e-vírgula no final da declaração. Ele é utilizado após cada instrução dada ao compilador, esquecer dele no fim de dada instrução irá gerar um erro de compilação.&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Você pode seguir esse padrão para qualquer tipo de variável, adicionando o prefixo, caso esse exista, antes do tipo, por exemplo:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;short int&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt; varShort;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Ao declarar uma variável você pode &lt;b&gt;inicializá-la (atribuir valor a ela)&lt;/b&gt;, como por exemplo:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;int&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt; var = 10;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Com isso você instanciou uma variável do tipo &lt;b&gt;int&lt;/b&gt; e atribuiu a ela o valor 10. &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Não é necessário inicializar todas as variáveis ao declará-las, mas é necessário fazer isso antes de utilizá-las.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;i&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Lembre-se de atribuir um valor compatível com o tipo da variável. Atribuir um caractere a uma variável do tipo &lt;b&gt;int&lt;/b&gt; não causaria erro de compilação, mas causaria um efeito inesperado.&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;i&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Em programação é sempre bom manter suas intenções claras, então se a sua intenção é usar um caractere, então declare um &lt;b&gt;char&lt;/b&gt;.&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;1.4 – Definições de Constantes&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Apesar de não haver problema algum em usar valores que variam durante a execução do seu programa, alguma hora você vai preferir que um determinado valor não seja passível de mudança, por exemplo a constante PI, que será sempre (podando várias casas decimais) 3.141592. Esse valor é fixo e não mudará. E como eu disse antes, na programação é sempre bom buscar manter seus objetivos claros. Uma boa maneira de entender constantes é considerá-las variáveis de valor fixo.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Algumas considerações a fazer sobre constantes:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;- Ela deve ser inicializada no momento de sua declaração&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;- Uma vez inicializada, você não poderá trocar seu valor durante a execução do programa.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&amp;nbsp;&lt;b&gt;A declaração de constantes segue o padrão    = ;&lt;/b&gt; . Por exemplo:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;const&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt; &lt;b&gt;float&lt;/b&gt; PI = 3.141592;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 1cm;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;1.5 – Definições de enumeradores&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Enumeradores são basicamente uma série de constantes de dados inteiros. Para declararmos um enumerador usamos a palavra-chave &lt;b&gt;enum&lt;/b&gt; e obedecemos à seguinte sintaxe: &lt;b&gt;enum { , , ...};&lt;/b&gt; .&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Dentro de um enumerador as constantes seguem uma ordem crescente. Será mais fácil entender com exemplos:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;enum&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt; { A, B, C};&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Notem que não é necessário definir o tipo da variável, já que enumeradores são seqüências de dados inteiros. &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;No caso acima as variáveis são inicializadas implicitamente no momento de sua declaração. Como dito antes um enumerador segue uma ordem crescente, logo, &lt;b&gt;à variável A é atribuído o valor 0(zero), a B o valor 1, e a C o valor 2.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;No entanto não precisamos ficar presos a seqüências começando em 0. Observe o exemplo a seguir:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;enum&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt; { A = 20, B, C};&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Nesse exemplo &lt;b&gt;à variável A é atribuído o valor 20, a B o valor 21, e a C o valor 22.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Vocês também podem atribuir valor a uma variável no meio assim:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;enum&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt; {A, B = 20, C};&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Nesse exemplo &lt;b&gt;à variável A é atribuído o valor 0(zero), a B o valor 20, e a C o valor 21.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-indent: 49.65pt;"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Tentar atribuir um valor que não seja inteiro às variáveis contidas causará um erro de compilação.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;___________________________________________________&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Bom.. nossa primeira aula fica por aqui, e ela acabou rendendo um post maior do que eu imaginei! Antes de passarmos para a próxima aula é importante ter fixado os conceitos mostrados hoje.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Na próxima aula veremos operadores, diretivas de pré-processador, uso de namespaces, input/output, e finalmente escreveremos o aclamado "Hello World"!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Sobre essa próxima aula, talvez eu não consiga revisá-la a tempo de publicar na quarta, já que estarei no Rio para o &lt;a href="http://wwwusers.rdc.puc-rio.br/sbgames/09/"&gt;SBGames '09&lt;/a&gt;, mas assim que eu voltar retomaremos o ritmo normal .&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;________________________&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/nhyo0ofedou/C++%20Aula%2001.pdf"&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;Baixe essa aula AQUI !&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 115%;"&gt;________________________&lt;/span&gt;&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-7813952821654936423?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/7813952821654936423/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/10/c-aula-01_7755.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/7813952821654936423'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/7813952821654936423'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/10/c-aula-01_7755.html' title='C++  -  Aula 01'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-2796853875163048678</id><published>2009-10-04T21:00:00.003-03:00</published><updated>2009-10-06T21:41:52.182-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PSP'/><category scheme='http://www.blogger.com/atom/ns#' term='Gadgets'/><title type='text'>PSPGo Hackeado em 2 dias</title><content type='html'>&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Como eu disse no &lt;a href="http://indevcom.blogspot.com/2009/10/post-inaugural.html"&gt;post inaugural&lt;/a&gt;, o blog é focado no desenvolvimento de jogos, mas para se tornar um desenvolvedor completo (além de "masterizar" várias linguagens [não, não desanime.. você pode começar a acompanhar as aulas de c++ &lt;a href="http://indevcom.blogspot.com/2009/10/c-aula-01_7755.html"&gt;aqui&lt;/a&gt;])também é necessário ficar por dentro das novidades tecnológicas!! XD&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;E como já era de se esperar o novo PSP (PSP Go) já foi hackeado. Porém tudo ainda é muito básico (apenas um "Hello World")!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;O hack roda em user-mode, ou seja, sem modificação na flash, sem plugins, pirataria e etc.., explorando o bug de um jogo (que ele não mostra no vídeo qual é), mas já é o suficiente para iluminar-nos com um pouco de esperança.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Abaixo estão os dois vídeos do usuário do YouTube FreePlay mostrando serem verdadeiros os hacks funcionando no Go!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/wTDh3Kye5fY&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/wTDh3Kye5fY&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/S16S-8o0pkE&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/S16S-8o0pkE&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-2796853875163048678?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/2796853875163048678/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/10/pspgo-hackeado-em-2-dias.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/2796853875163048678'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/2796853875163048678'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/10/pspgo-hackeado-em-2-dias.html' title='PSPGo Hackeado em 2 dias'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-1854106737237827287</id><published>2009-10-04T20:19:00.001-03:00</published><updated>2009-10-29T19:48:34.904-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Tutoriais'/><category scheme='http://www.blogger.com/atom/ns#' term='C++'/><category scheme='http://www.blogger.com/atom/ns#' term='Aulas'/><title type='text'>Tópicos das Aulas de C++</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_1G9wlsPYw4E/SsktXhTdB1I/AAAAAAAAAE8/y6W7UgS1FnY/s1600-h/c%2B%2B.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_1G9wlsPYw4E/SsktXhTdB1I/AAAAAAAAAE8/y6W7UgS1FnY/s320/c%2B%2B.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;Olá a todos,&lt;br /&gt;Estou terminando de escrever uma série de tutoriais de C++, dando uma introdução à programação de Jogos utilizando essa linguagem.&lt;br /&gt;Todas as aulas terão um exemplo prático sobre o assunto correspondente.&lt;br /&gt;Confiram o conteúdo das aulas: &lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;-1. Introdução a Programação de Jogos com C++&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;1.1 - Por quê C++&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;1.2 - Tipos de Variaveis, standart I/O, if, else&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;1.3 - Loops&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;1.3.1 - For&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;1.3.2 - While, Do While&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;1.3.3 - Break, Continue&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;1.4 - Aleatoriedade&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;1.5 - Funções, Parâmetros&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;1.6 - Leitura de Arquivos&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;1.7 - Referência&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;-2 Algoritmos de Ordenação&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;2.1 - Stone Sort&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;2.2 - Bubble Sort&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;2.3 - Selection Sort&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;2.4 - Inserction Sort&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;-3. Estrutura de Dados&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;3.1 - Arranjos, Arranjos Multidimensionais&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;3.2 - Pilha&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;3.3 - Fila&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;3.5 - Lista&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;3.6 - String&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;3.7 - Vector&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;3.8 - Iteradores&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;-4. Ponteiros&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;4.1 - Entendendo ponteiros&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;4.2 - Passando ponteiros&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;4.3 - Retornando ponteiros&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;4.4 - Entendendo a relação entre pornteiros e arranjos&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;-5. Orientação a objetos&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;5.1 - Classes&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;5.1.1 - Data Member, Member Function, Construtores, Destrutores&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;5.1.2 - Variáveis estáticas&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;5.1.3 - Níveis de acesso&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;5.2 - Agregação&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;5.3 - Friend Functions&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;5.4 - Herança&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;5.4.1 - Controlando acesso através da herança&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;5.5 - Polimorfismo&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;5.6 - Classes Abstratas&lt;br /&gt;&lt;br /&gt;As aulas serão iniciadas amanhã e seguirão o conteúdo programático acima. Oferecerei suporte constante sobre os conteúdos ensinados, então qualquer dúvida é só postar como comentário e farei o possível para solucioná-la o mais rápido possível!&lt;br /&gt;Espero que aproveitem o máximo possível!!&lt;br /&gt;&lt;br /&gt;Em breve estarei escrevendo algumas aulas sobre C#; outra linguagem de programação muito importante e utilizada. Nas aulas de C# estarei focando em programação para o framework XNA!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-1854106737237827287?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/1854106737237827287/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/10/topicos-das-aulas-de-c_8266.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/1854106737237827287'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/1854106737237827287'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/10/topicos-das-aulas-de-c_8266.html' title='Tópicos das Aulas de C++'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_1G9wlsPYw4E/SsktXhTdB1I/AAAAAAAAAE8/y6W7UgS1FnY/s72-c/c%2B%2B.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-3651679038210664722</id><published>2009-10-03T16:00:00.004-03:00</published><updated>2009-10-18T20:09:28.304-02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Eventos'/><category scheme='http://www.blogger.com/atom/ns#' term='SBGames'/><title type='text'>SBGames '09</title><content type='html'>&lt;div class="separator" style="clear: both; font-family: Arial,Helvetica,sans-serif; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;a href="http://2.bp.blogspot.com/_1G9wlsPYw4E/SseVQgimZYI/AAAAAAAAADE/LVqW-NvMbNo/s1600-h/sbgames2009_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_1G9wlsPYw4E/SseVQgimZYI/AAAAAAAAADE/LVqW-NvMbNo/s320/sbgames2009_01.jpg" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Muitos de vocês já devem estar cientes de que o &lt;a href="http://wwwusers.rdc.puc-rio.br/sbgames/09/"&gt;SBGames 2009&lt;/a&gt; acontecerá na PUC-Rio, nos dias 8 a 10 de outubro, mas é sempre bom dar uma reforçada !&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;As inscrição antecipadas já terminaram, mas ainda é possível se inscrever no local do evento a partir do dia 7.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Como acontece todo ano haverá o Festival de Jogos Independentes, mas esse ano também vai rolar o &lt;a href="http://www.oifuturo.org.br/oifuturo.htm#/nave/premio/"&gt;Prêmio NAVE&lt;/a&gt;: um concurso de jogos patrocinado pela &lt;a href="http://www.oifuturo.org.br/oifuturo.htm#/"&gt;Oi Futuro&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Essa parceria com a Oi Futuro rendeu uma semana inteira dedicada a Jogos no Rio, chamada de Oi Futuro Games Festival, começando amanhã (04.out) com a apresentação do VGL (Video Games Live Orchestra) no Canecão! E durante a semana vão rolar vários workshops e exibições com a temática do entretenimento digital, gratuitos e abertos ao público.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Confira o trecho abaixo retirado do site do SBGames:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;"&lt;i&gt;De 5 a 9/Out, no Oi Futuro (Flamengo), Teatro Oi Futuro de Ipanema, Nave - Núcleo Avançado em Educação (Tijuca) e Ponto Cine (Guadalupe), ocorre o &lt;b&gt;Circuito de Cinema Oi Futuro Games Festival&lt;/b&gt;, que vai exibir os melhores filmes inspirados no universo dos Games, nos mundos virtuais e na interatividade. Algumas das sessões neste circuito de cinema são precedidas de debates sobre o filme em questão.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Dia 6/Out ocorre uma edição do &lt;b&gt;Descolagem&lt;/b&gt;, no NAVE, R.Uruguai 204, Tijuca, com a inclusão de duas palestras internacionais: Glenn Entis (co-fundador da PDI, ex-Dreamworks, ex-SVP Electronic Arts) e Dante Anderson (ex-SEGA, KUMA Games, Diretor de séries History Channel e Animal Planet).&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;No período 8-9/Out acontecem palestras e exposição do &lt;b&gt;FILE GAME&lt;/b&gt; (Festival Internacional de Linguagem Eletrônica - Games) no Oi Futuro (Flamengo).&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;De 8 a 10/Out, acontece a &lt;b&gt;Tenda NAVE Oi Futuro&lt;/b&gt;, numa tenda climatizada erguida no campus da PUC-Rio, com a exposição de Tecnologias Emergentes e a Sala de Estar de Educação, onde ocorrerão palestras, mini-cursos, mini-debates e demonstrações de tecnologias e sistemas interativos que alinham entretenimento e educação.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;De 5 a 10/Out acontecem palestras no Nave (Tijuca).&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Dia 9/Out, no Scala, Leblon, há a cerimônia e a festa de premiação do &lt;b&gt;Prêmio NAVE &lt;/b&gt;e do &lt;b&gt;Festival de Jogos Independentes&lt;/b&gt;, que premiarão os melhores jogos independentes e comerciais, assim como os melhores desenvolvedores de Games e de produtos de entretenimento digital interativo do Brasil.&lt;/i&gt;"&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-3651679038210664722?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/3651679038210664722/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/10/sbgames-09.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/3651679038210664722'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/3651679038210664722'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/10/sbgames-09.html' title='SBGames &apos;09'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1G9wlsPYw4E/SseVQgimZYI/AAAAAAAAADE/LVqW-NvMbNo/s72-c/sbgames2009_01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-381742426197037712.post-6364773372615252529</id><published>2009-10-03T13:59:00.001-03:00</published><updated>2009-10-06T21:44:14.648-03:00</updated><title type='text'>Post Inaugural !!</title><content type='html'>&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Olá a todos,&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Primeiro eu vou falar um pouco de mim, pra explicar o por que da criação desse blog, e qual seu objetivo.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Bem.. sou estudante do curso de &lt;a href="http://inf.pucminas.br/graduacao/jogos_digitais"&gt;Jogos Digitais da PUC-Minas&lt;/a&gt; e consequentemente um Game Developer ("in development" ^ ^ ), e como tal eu achei que seria interessante compartilhar algumas dicas dos detalhes de desenvolvimento (tanto em programação como em modelagem 3D), e conteúdos sobre a área.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Apesar de haver vários outros lugares com propósito semelhante, eu ainda não achei um que tenha uma abordagem realmente ampla&amp;nbsp; no assunto, englobando as várias etapas de desenvolvimento de um jogo, desde a criação de uma idéia à sua concretização, passando por storyboard, análise de público-alvo, design de interface focado no usuário, assim como modelagem e programação.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;A maioria é focada em apenas uma parte desse processo de desenvolvimento.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Minha&amp;nbsp; intenção aqui é justamente "put it all together" !&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;E mesmo que o seu projeto não seja muito grande ou ambicioso, vale a pena conhecer mais detalhadamente esses in-betweens, não necessariamente tomando-os como padrão-a-seguir, mas servindo de referência.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Além de compartilhar conhecimento, eu pretendo escrever Reviews e Análises de jogos, consoles e alguns gadgets.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Bom.. este foi só um post para dar introdução ao blog.. estou preparando alguns materiais e em breve começarei os "trabalhos" !! AUhauhUHAUhu&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;Espero que vocês gostem e comentem!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;É sempre bom ter feedback, positivo ou negativo !!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;^ ^&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/381742426197037712-6364773372615252529?l=indevcom.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indevcom.blogspot.com/feeds/6364773372615252529/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://indevcom.blogspot.com/2009/10/post-inaugural.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/6364773372615252529'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/381742426197037712/posts/default/6364773372615252529'/><link rel='alternate' type='text/html' href='http://indevcom.blogspot.com/2009/10/post-inaugural.html' title='Post Inaugural !!'/><author><name>Diego D'Andrea</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/-zHhzn6l6j3g/TaXLun0xBwI/AAAAAAAAATA/LpZcII5VZqE/s1600/OgAAAKXXhMBaFdpSSCJhL9OyJwFFycz9lSVKdNcaYtadCw2Do6eYOdOEjOrPFcKEeEpUa9xe2ZhT0RtyiHpYmmZz3NAAm1T1ULsjEWRB91WYL1KwpxVeQsMqpxCd.jpg'/></author><thr:total>2</thr:total></entry></feed>
